Computer Gaming for Vision Therapy

被引:6
|
作者
Carvelho, Tristan [1 ]
Allison, Robert S. [1 ]
Irving, Elizabeth L. [2 ]
Herriot, Christopher [2 ]
机构
[1] York Univ, Dept Comp Sci & Engn, Toronto, ON M3J 1P3, Canada
[2] Univ Waterloo, Sch Optometry, Waterloo, ON N2L 3G1, Canada
基金
加拿大自然科学与工程研究理事会;
关键词
D O I
10.1109/ICVR.2008.4625160
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
Convergence insufficiency is characterized by an inability to maintain effortless alignment of the two eyes (binocular convergence) while performing near tasks. Conventional rehabilitative vision therapy for the condition is monotonous and dull, leading to low levels of compliance. If the therapy is not performed then improvements in the condition are unlikely. This paper examines the use of computer games as a new delivery paradigm for vision therapy, specifically at how they can be used in the treatment of convergence insufficiency while at home. A game was created and tested in a small scale clinical trial. Results show clinical improvements, as well as high levels of compliance and motivation. Additionally, the game was able to objectively track patient progress and compliance.
引用
收藏
页码:198 / +
页数:3
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