Virtual Reality Applications in STEM Education

被引:0
|
作者
Truchly, P. [1 ]
Medvecky, M. [2 ]
Podhradsky, P. [2 ]
Vanco, M. [2 ]
机构
[1] Slovak Univ Technol Bratislava, Fac Informat & Informat Technol, Bratislava, Slovakia
[2] Slovak Univ Technol Bratislava, Fac Elect Engn & Informat Technol, Bratislava, Slovakia
基金
欧盟地平线“2020”;
关键词
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Efficient learning process in the area of science, technology, engineering and mathematics depends on many factors. Motivation of students to learn is one of them and requires deployment of attractive learning objects which can captivate students' attention, involve them in solving problems and connect their experience with knowledge. Virtual reality applications represent modern technology which could offer new possibilities and meet these requirements. In this paper we present two virtual reality applications (games) we developed within international project Newton. These applications were included in pilot testing at a secondary school. Results from research study showed increased motivation of students to learn and positive knowledge gain.
引用
收藏
页码:597 / 602
页数:6
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