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- [1] Yet Efficient Study for Evaluating the Quality of Service of Cloud Gaming Systems 2022 13TH INTERNATIONAL CONFERENCE ON INFORMATION AND COMMUNICATION SYSTEMS (ICICS), 2022, : 133 - 138
- [4] Elastic Distributed Rendering Service Placement in Capacitated Cloud/Fog Gaming Systems 2020 11TH INTERNATIONAL CONFERENCE ON INFORMATION, INTELLIGENCE, SYSTEMS AND APPLICATIONS (IISA 2020), 2020, : 143 - 150
- [5] The Influence of Delay on Cloud Gaming Quality of Experience T-Labs Series in Telecommunication Services, 2023, : 1 - 156
- [6] A Runtime Quality Measurement Framework for Cloud Database Service Systems 2012 EIGHTH INTERNATIONAL CONFERENCE ON THE QUALITY OF INFORMATION AND COMMUNICATIONS TECHNOLOGY (QUATIC 2012), 2012, : 38 - 46
- [8] Cloud Service Quality Model: A Cloud Service Quality Model based on Customer and Provider Perceptions for Cloud Service Mediation CLOSER: PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON CLOUD COMPUTING AND SERVICES SCIENCE, 2019, : 241 - 248
- [9] IMPLEMENTATION OF A SOCIAL GAMING CLOUD SERVICE FOR MOBILE AND TV DEVICES 2013 21ST TELECOMMUNICATIONS FORUM (TELFOR), 2013, : 999 - +
- [10] Deep Reinforcement Learning Based Rendering Service Placement for Cloud Gaming in Mobile Edge Computing Systems 2023 IEEE 47TH ANNUAL COMPUTERS, SOFTWARE, AND APPLICATIONS CONFERENCE, COMPSAC, 2023, : 502 - 511