3D animation of facial plastic surgery based on computer graphics

被引:0
|
作者
Zhang, Zonghua [1 ]
Zhao, Yan [1 ]
机构
[1] Hebei Univ Technol, Sch Mech Engn, Tianjin 300130, Peoples R China
关键词
plastic surgery; simulation; triangular primitives; mesh deformation;
D O I
10.1117/12.2035635
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
More and more people, especial women, are getting desired to be more beautiful than ever. To some extent, it becomes true because the plastic surgery of face was capable in the early 20th and even earlier as doctors just dealing with war injures of face. However, the effect of post-operation is not always satisfying since no animation could be seen by the patients beforehand. In this paper, by combining plastic surgery of face and computer graphics, a novel method of simulated appearance of post-operation will be given to demonstrate the modified face from different viewpoints. The 3D human face data are obtained by using 3D fringe pattern imaging systems and CT imaging systems and then converted into STL (STereo Lithography) file format. STL file is made up of small 3D triangular primitives. The triangular mesh can be reconstructed by using hash function. Top triangular meshes in depth out of numbers of triangles must be picked up by ray-casting technique. Mesh deformation is based on the front triangular mesh in the process of simulation, which deforms interest area instead of control points. Experiments on face model show that the proposed 3D animation facial plastic surgery can effectively demonstrate the simulated appearance of post-operation.
引用
收藏
页数:9
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