Particle Number Dependence of the N-body Simulations of Moon Formation

被引:4
|
作者
Sasaki, Takanori [1 ]
Hosono, Natsuki [2 ,3 ]
机构
[1] Kyoto Univ, Dept Astron, Sakyo Ku, Kitashirakawa Oiwake Cho, Kyoto 6068502, Japan
[2] Japan Agcy Marine Earth Sci & Technol, 2-15 Natsushima Cho, Yokosuka, Kanagawa 2370061, Japan
[3] RIKEN Adv Inst Computat Sci, Chuo Ku, 7-1-26 Minatojima Minami Machi, Kobe, Hyogo, Japan
来源
ASTROPHYSICAL JOURNAL | 2018年 / 856卷 / 02期
关键词
methods: numerical; Moon; planets and satellites: formation; SATURNS B-RING; GRAVITATIONAL-INSTABILITY; PLANETARY RINGS; ORIGIN; IMPACT; DISK; WAKES;
D O I
10.3847/1538-4357/aab369
中图分类号
P1 [天文学];
学科分类号
0704 ;
摘要
The formation of the Moon from the circumterrestrial disk has been investigated by using N-body simulations with the number N of particles limited from 10(4) to 10(5). We develop an N-body simulation code on multiple Pezy-SC processors and deploy Framework for Developing Particle Simulators to deal with large number of particles. We execute several high- and extra-high-resolution N-body simulations of lunar accretion from a circumterrestrial disk of debris generated by a giant impact on Earth. The number of particles is up to 10(7), in which 1 particle corresponds to a 10 km sized satellitesimal. We find that the spiral structures inside the Roche limit radius differ between low-resolution simulations (N <= 10(5)) and high-resolution simulations (N >= 10(6)). According to this difference, angular momentum fluxes, which determine the accretion timescale of the Moon also depend on the numerical resolution.
引用
收藏
页数:14
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