THE USE OF VIRTUAL WORLD PLATFORMS FOR SUPPORTING AN EMERGENCY RESPONSE TRAINING EXERCISE

被引:0
|
作者
Chen, Yung-Fang [1 ]
Rebolledo-Mendez, Genaro [2 ]
Liarokapis, Fotis [3 ]
de Freitas, Sara [2 ]
Parker, El [1 ]
机构
[1] Coventry Univ, Dept Geog Environm & Disaster Management, Coventry CV1 5FB, W Midlands, England
[2] Serious Games Inst, Coventry CV1 5FB, W Midlands, England
[3] Coventry Univ, Dept Comp & Digital Environm, Coventry CV1 5FB, W Midlands, England
关键词
Second Life; OLIVE; emergency response training; Serious Games;
D O I
暂无
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
The development of a computer-based simulation for emergency response exercise training to facilitate trainees' learning activities and learning outcomes is proposed. Some limitations in using these simulations in emergency services include a focus on small-scaled individual task training and highly controlled environments designed to measure trainees' performance. These problems decrease the realism of the simulation which should represent more diverse, open-ended, counter-intuitive and unpredictable environmental conditions. These problems could reduce learning outcomes brought about by allowing open-ended discussions and team working. Virtual worlds provide a new methodological framework for conducting emergency response exercises. This paper describes a research agenda for the development of a virtual training exercise for emergency response. It has three objectives: firstly, it highlights the issues of validity of exercises for emergency events; secondly, it reviews possible virtual worlds which could be deployed as test bed environments and presents methodologies for their evaluation. Lastly, it suggests a future development of a virtual environment that may be used to support the emergency planning community by considering an existing similar project.
引用
收藏
页码:49 / +
页数:4
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