REVRLaw: An Immersive Way for Teaching Criminal Law Using Virtual Reality

被引:10
|
作者
Mentzelopoulos, Markos [1 ]
Parrish, James [1 ]
Kathrani, Paresh [2 ]
Economou, Daphne [1 ]
机构
[1] Univ Westminster, Fac Sci & Technol, London, England
[2] Univ Westminster, Dept Law, London, England
关键词
Educational games; Cognition; Interactive learning environments; Virtual environment; Head Up Display (HUD);
D O I
10.1007/978-3-319-41769-1_6
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Computer games have now been around for over three decades and the term serious games has been attributed to the use of computer games that are thought to have educational value. Game-based learning (GBL) has been applied in a number of different fields such as medicine, languages and software engineering. Furthermore, serious games can be a very effective as an instructional tool and can assist learning by providing an alternative way of presenting instructions and content on a supplementary level, and can promote student motivation and interest in subject matter resulting in enhanced learning effectiveness. REVRLaw (REal and Virtual Reality Law) is a research project that the departments of Law and Computer Science of Westminster University have proposed as a new framework in which law students can explore a real case scenario using Virtual Reality (VR) technology to discover important pieces of evidence from a real-given scenario and make up their mind over the crime case if this is a murder or not. REVRLaw integrates the immersion into VR as the perception of being physically present in a non-physical world. The paper presents the prototype game and the mechanics used to make students focus on the crime case and make the best use of this immersive learning approach.
引用
收藏
页码:73 / 84
页数:12
相关论文
共 50 条
  • [1] Immersive virtual reality as a teaching tool for neuroanatomy
    Stepan, Katelyn
    Zeiger, Joshua
    Hanchuk, Stephanie
    Del Signore, Anthony
    Shrivastava, Raj
    Govindaraj, Satish
    Iloreta, Alfred
    [J]. INTERNATIONAL FORUM OF ALLERGY & RHINOLOGY, 2017, 7 (10) : 1006 - 1013
  • [2] Exploration of Immersive Virtual Reality in Teaching Veterinary Orthopedics
    McCaw, Katherine
    West, Andrew
    Duncan, Colleen
    Frey, Danielle
    Duerr, Felix
    [J]. JOURNAL OF VETERINARY MEDICAL EDUCATION, 2022, 49 (06) : 716 - 720
  • [3] Immersive virtual reality to enforce teaching in engineering education
    Halabi, Osama
    [J]. MULTIMEDIA TOOLS AND APPLICATIONS, 2020, 79 (3-4) : 2987 - 3004
  • [4] Immersive virtual reality to enforce teaching in engineering education
    Osama Halabi
    [J]. Multimedia Tools and Applications, 2020, 79 : 2987 - 3004
  • [5] Immersive Virtual Reality for Teaching Problem Solving in Networking
    Frezzo, Dennis C.
    Waterman, Muffie Wiebe
    [J]. PROCEEDINGS OF 2020 IEEE INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (IEEE TALE 2020), 2020, : 968 - 971
  • [6] Teaching ASL Signs using Signing Avatars and Immersive Learning in Virtual Reality
    Quandt, Lorna
    Lamberton, Jason
    Willis, Athena S.
    Wang, Jianye
    Weeks, Kaitlyn
    Kubicek, Emily
    Malzkuhn, Melissa
    [J]. 22ND INTERNATIONAL ACM SIGACCESS CONFERENCE ON COMPUTERS AND ACCESSIBILITY (ASSETS '20), 2020,
  • [7] An Immersive Teaching Approach: Singapore Method through Virtual Reality
    Naranjo, Jose E.
    Soria, Daysi M.
    Toscano, Orlando R.
    Jordan, Carlos R.
    Salazar M, Alexandra
    Ortiz Encalada, Paola Alexandra
    [J]. 2020 SEVENTH INTERNATIONAL CONFERENCE ON EDEMOCRACY & EGOVERNMENT (ICEDEG), 2020, : 253 - 258
  • [8] Immersive virtual reality as a tool to improve bridge teaching communication
    Li, Weilian
    Zhu, Jun
    Dang, Pei
    Wu, Jianlin
    Zhang, Jinbin
    Fu, Lin
    Zhu, Qing
    [J]. EXPERT SYSTEMS WITH APPLICATIONS, 2023, 217
  • [9] Applying immersive virtual reality for remote teaching architectural history
    Chan, Chiu-Shui
    Bogdanovic, Jelena
    Kalivarapu, Vijay
    [J]. EDUCATION AND INFORMATION TECHNOLOGIES, 2022, 27 (03) : 4365 - 4397
  • [10] Teaching and Learning Chemistry via Augmented and Immersive Virtual Reality
    Jiménez, Zulma A.
    [J]. ACS Symposium Series, 2019, 1318 : 31 - 52