Analytic Rendering and Hardware-Accelerated Simulation for Scientific Applications INTRODUCTION

被引:0
|
作者
Navratil, Paul [1 ]
Gribble, Christiaan [2 ,3 ]
Grosset, Pascal [4 ]
Stone, John E. [5 ]
机构
[1] Univ Texas Austin, Texas Adv Comp Ctr, Austin, TX 78758 USA
[2] SURVICE Engn, Pittsburgh, PA 21017 USA
[3] SURVICE Engn Co, Appl Technol Operat, Belcamp, MD 21017 USA
[4] Los Alamos Natl Lab, Data Sci Scale Team, Los Alamos, NM 87545 USA
[5] Univ Illinois, Urbana, IL 61820 USA
关键词
Three dimensional computer graphics;
D O I
10.1109/MCSE.2022.3163480
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Advances in entertainment-targeted rendering technology have been leveraged for scientific analysis. Recent progress in both hardware and software capabilities have spurred development in analytic rendering: rendering capabilities optimized for analysis, particularly 3-D spatial analysis. These efforts also leverage hardware-accelerated ray tracing for high-fidelity rendering, which unlocks the potential to use such acceleration methods directly in ray-based simulations such as radiative transfer. This special issue presents the new ANARI API standard for analytic rendering and examples of analytic rendering and hardware-accelerated simulation where such APIs could be used.
引用
收藏
页码:4 / 6
页数:3
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