共 50 条
- [31] SPECULATIVE DESIGN FOR SERIOUS GAMES: TOWARDS A MATRIX FOR THE CONCEPTION OF LUDIC TOOLS IN THE CONTEXT OF ANOREXIA NERVOSA 2ND INTERNATIONAL CONFERENCE ON DESIGN AND DIGITAL COMMUNICATION (DIGICOM 2018), 2018, : 105 - 116
- [32] Adaptive, Assessment-Based Educational Games INTELLIGENT TUTORING SYSTEMS, PART II, 2010, 6095 : 435 - 437
- [33] A Platform for Supporting the Development of Mixed Reality Environments for Educational Games LEARNING AND COLLABORATION TECHNOLOGIES, LCT 2015, 2015, 9192 : 537 - 548
- [38] Emergent Design: Serendipity in Digital Educational Games VIRTUAL AND MIXED REALITY, PROCEEDINGS, 2009, 5622 : 206 - 215
- [39] The Study of Characters Design in PRG Educational Games 2009 2ND IEEE INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE AND INFORMATION TECHNOLOGY, VOL 2, 2009, : 44 - +
- [40] The Design Principles for Flow Experience in Educational Games 4TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES'12), 2012, 15 : 78 - 91