Automatic 3D Furniture Layout Based on Interactive Evolutionary Computation

被引:22
|
作者
Akase, Ryuya [1 ]
Okada, Yoshihiro [1 ]
机构
[1] Kyushu Univ, Grad Sch Informat Sci & Elect Engn, Fukuoka 812, Japan
来源
2013 SEVENTH INTERNATIONAL CONFERENCE ON COMPLEX, INTELLIGENT, AND SOFTWARE INTENSIVE SYSTEMS (CISIS) | 2013年
关键词
Virtual Reality; Computer Graphics; Room Layout; Genetic Algorithm; Interactive Evolutionary Computation;
D O I
10.1109/CISIS.2013.130
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents an automatic 3D furniture placement system for 3D virtual room generation. The layout work for 3D virtual room takes a long time because 3D objects have six degrees of freedom and furniture has peculiar features. To deal with this problem, the authors present an automatic optimization method by using interactive evolutionary computation. Furniture layouts are optimized through the use of prior information stored in a semantic database and the user preference. This paper mainly introduces the way of construction of gene expression and evolution process for interactive evolutionary computation. Optimization process is performed based on the minimization of cost function and maximization of the user satisfaction. During this optimization, the user can make an adjustment as necessary. In this paper, the authors introduce the prototype system and discuss its usefulness.
引用
收藏
页码:726 / 731
页数:6
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