共 39 条
- [1] Ray-triangular Bézier patch intersection using hybrid clipping algorithm [J]. Frontiers of Information Technology & Electronic Engineering, 2016, 17 : 1018 - 1030
- [4] A parametric hybrid triangular Bezier patch [J]. MATHEMATICAL METHODS FOR CURVES AND SURFACES II, 1998, : 335 - 342
- [5] A pipelined architecture for ray/Bezier patch intersection computation [J]. CANADIAN JOURNAL OF ELECTRICAL AND COMPUTER ENGINEERING-REVUE CANADIENNE DE GENIE ELECTRIQUE ET INFORMATIQUE, 2003, 28 (01): : 27 - 35
- [6] THE GENERATION DISPLAY ALGORITHM AND INTERSECTION ALGORITHMS OF TRIANGULAR BEZIER SURFACES [J]. IFIP TRANSACTIONS B-APPLICATIONS IN TECHNOLOGY, 1992, 1 : 315 - 322
- [7] Curve intersection using hybrid clipping [J]. COMPUTERS & GRAPHICS-UK, 2012, 36 (05): : 309 - 320
- [8] A Geometric Algorithm for Ray/Bezier Surfaces Intersection using Quasi-interpolating Control Net [J]. SITIS 2008: 4TH INTERNATIONAL CONFERENCE ON SIGNAL IMAGE TECHNOLOGY AND INTERNET BASED SYSTEMS, PROCEEDINGS, 2008, : 451 - +
- [10] DESIGNING A LINE-CLIPPING ALGORITHM BY CATEGORIZING LINE DYNAMICALLY AND USING INTERSECTION POINT METHOD [J]. ICECT: 2009 INTERNATIONAL CONFERENCE ON ELECTRONIC COMPUTER TECHNOLOGY, PROCEEDINGS, 2009, : 22 - +