共 50 条
- [41] Recommendations for the Design of Serious Games in Neurodegenerative Diseases FRONTIERS IN AGING NEUROSCIENCE, 2018, 10
- [42] An Adaptation and Personalisation Methodology for Serious Games Design PROCEEDINGS OF THE 13TH INTERNATIONAL CONFERENCE ON GAME BASED LEARNING (ECGBL 2019), 2019, : 991 - 994
- [43] Creating Serious Games with the Game Design Matrix GAMES AND LEARNING ALLIANCE, GALA 2019, 2019, 11899 : 530 - 539
- [44] Design Principles for Serious Games Authoring Tools INTERNATIONAL JOURNAL OF SERIOUS GAMES, 2022, 9 (04): : 63 - 87
- [46] A document oriented model for the design of serious games PROCEEDINGS OF THE EUROPEAN CONFERENCE ON GAMES-BASED LEARNIN G, 2007, : 197 - 204
- [47] Design and Implementation of Serious Games for Training and Education 2014 UKACC INTERNATIONAL CONFERENCE ON CONTROL (CONTROL), 2014, : 691 - 695
- [48] Game On: Using Serious Tabletop Games to Enhance User Engagement And Optimize Requirements Engineering for Smart City Urban Mobility Solutions PROCEEDINGS OF THE 2024 INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY FOR SOCIAL GOOD, GOODIT 2024, 2024, : 404 - 407
- [49] From Data to Data Games: Exploring Public Engagement with Scientific Information through Serious Game Design Workshops PROCEEDINGS OF THE NINETEENTH INTERNATIONAL CONFERENCE ON TANGIBLE, EMBEDDED AND EMBODIED INTERACTION, TEI 2025, 2025,
- [50] Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame SERIOUS GAMES, JCSG 2021, 2021, 12945 : 31 - 46