共 50 条
- [42] Secondary Students Learning Mathematics Through Digital Game Building: A Study Of The Effects And Students' Perceptions INTERNATIONAL JOURNAL FOR TECHNOLOGY IN MATHEMATICS EDUCATION, 2016, 23 (01): : 25 - 34
- [43] Influence of a Virtual Learning Environment on Affectivity towards Mathematics of Secondary School Students: Case Study INVESTIGACION EN EDUCACION MATEMATICA XXI, 2017, : 325 - 334
- [47] Comparison of Problem-Based Learning Strategies Assisted by Animated Video and Non-Assisted by Animated Video Against Metacognitive Abilities of High School Students 9TH NATIONAL PHYSICS SEMINAR 2020, 2021, 2320
- [48] The Effects of an Educational Video Game on Elementary School Students' Engagement and Motivation in Pre Inca Cultures Learning TRENDS AND APPLICATIONS IN INFORMATION SYSTEMS AND TECHNOLOGIES, VOL 3, 2021, 1367 : 92 - 102
- [50] A comparative study of learning styles among monolingual (Persian) and bilingual (Turkish-Persian) secondary school students WCPCG 2010, 2010, 5 : 2419 - 2422