The extraction of 3D shape from texture and shading in the human brain

被引:88
|
作者
Georgieva, Svetlana S. [1 ]
Todd, James T. [2 ]
Peeters, Ronald [3 ]
Orban, Guy A. [1 ]
机构
[1] Katholieke Univ Leuven, Sch Med, Neuro & Psychofysiol Lab, B-3000 Louvain, Belgium
[2] Ohio State Univ, Dept Psychol, Columbus, OH 43210 USA
[3] Univ Ziekenhuis Gasthuisberg, Dept Radiol, B-3000 Louvain, Belgium
关键词
3D shape; fMRI; human; shading; texture;
D O I
10.1093/cercor/bhn002
中图分类号
Q189 [神经科学];
学科分类号
071006 ;
摘要
We used functional magnetic resonance imaging to investigate the human cortical areas involved in processing 3-dimensional (3D) shape from texture (SfT) and shading. The stimuli included monocular images of randomly shaped 3D surfaces and a wide variety of 2-dimensional (2D) controls. The results of both passive and active experiments reveal that the extraction of 3D SfT involves the bilateral caudal inferior temporal gyrus (caudal ITG), lateral occipital sulcus (LOS) and several bilateral sites along the intraparietal sulcus. These areas are largely consistent with those involved in the processing of 3D shape from motion and stereo. The experiments also demonstrate, however, that the analysis of 3D shape from shading is primarily restricted to the caudal ITG areas. Additional results from psychophysical experiments reveal that this difference in neuronal substrate cannot be explained by a difference in strength between the 2 cues. These results underscore the importance of the posterior part of the lateral occipital complex for the extraction of visual 3D shape information from all depth cues, and they suggest strongly that the importance of shading is diminished relative to other cues for the analysis of 3D shape in parietal regions.
引用
收藏
页码:2416 / 2438
页数:23
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