共 50 条
- [21] MOTIVATION IN COMPUTER GAMES: THE IMPACT OF REWARD UNCERTAINTY ON LEARNING EDULEARN10: INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2010, : 597 - 608
- [22] An English Vocabulary Learning APP with Self-regulated Learning Mechanism for Promoting Learning Performance and Motivation 2018 7TH INTERNATIONAL CONGRESS ON ADVANCED APPLIED INFORMATICS (IIAI-AAI 2018), 2018, : 164 - 169
- [24] Gamifying with OneUp: For Learning, Grades or Fun? GAMES AND LEARNING ALLIANCE, GALA 2018, 2019, 11385 : 343 - 353
- [26] Motivators MatterWhen Gamifying Learning Activities LEARNING IN THE AGE OF DIGITAL AND GREEN TRANSITION, ICL2022, VOL 1, 2023, 633 : 947 - 958
- [28] THE EFFECT OF BLENDED LEARNING TOWARDS PUPILS' VOCABULARY DEVELOPMENT AND MOTIVATION IN AN ESL CLASSROOM JOURNAL OF NUSANTARA STUDIES-JONUS, 2023, 8 (01): : 406 - 428