Development of the protective beliefs and behaviours scale (PBBS) of problematic gaming

被引:3
|
作者
He, Mu [1 ]
Lu, Jiahui [2 ]
Tong, Kwok Kit [1 ,3 ]
机构
[1] Univ Macau, Fac Social Sci, Dept Psychol, Taipa, Macao, Peoples R China
[2] Tianjin Univ, Sch New Media & Commun, Tianjin, Peoples R China
[3] Univ Macau, Fac Social Sci, Dept Psychol, Ave Univ, Taipa, Macao, Peoples R China
关键词
Video game player; problematic gaming; internet gaming disorder; protective belief; protective behaviour; harm minimisation; EXPLORATORY FACTOR-ANALYSIS; VIDEO GAME ADDICTION; QUALITATIVE RESEARCH; EMOTION REGULATION; DISORDER SYMPTOMS; SOCIAL SUPPORT; INTERNET-USE; SELF-CONTROL; STRATEGIES; ALCOHOL;
D O I
10.1080/0144929X.2023.2228426
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Problematic gaming may lead to poor mental health and negative social outcomes. Existing harm minimisation strategies predominately focus on school-based education, government legislation, and player protection programmes of the video gaming industry. From the perspective of players, the present research explored and evaluated beliefs and behaviours adopted by players to protect themselves from gaming-related harms. In Study 1, potential protective beliefs and behaviours were identified from focus group interviews among players. A survey was conducted to explore the factor structure of the protective beliefs and behaviours scale (PBBS). Based on parallel analysis, we found three belief factors and two behaviour factors that were negatively related to problematic gaming. In Study 2, the psychometric properties of PBBS were tested. Its factor structure was replicated in the confirmatory factor analysis, and the composite reliability and average variance extracted revealed adequate construct validity. The predictive validity of PBBS was demonstrated by its negative associations with problematic gaming symptoms and impulsiveness, as well as positive associations with self-control, self-esteem, and well-being. These protective beliefs and behaviours seemed to be promising in reducing gaming-related harms. The PBBS would be useful for evaluating players' vulnerability to problematic gaming and providing insights into player-centred prevention strategies.
引用
收藏
页码:1798 / 1815
页数:18
相关论文
共 50 条
  • [1] Development and psychometric properties of the problematic mobile video gaming scale
    Sheng, Jia-Rong
    Wang, Jin-Liang
    [J]. CURRENT PSYCHOLOGY, 2021, 40 (09) : 4624 - 4634
  • [2] Development and psychometric properties of the problematic mobile video gaming scale
    Jia-Rong Sheng
    Jin-Liang Wang
    [J]. Current Psychology, 2021, 40 : 4624 - 4634
  • [3] The Prospective Effect of Protective Gaming Beliefs and Behaviors on Problematic Gaming, Mental Health, and Well-Being of Video Game Players
    He, Mu
    Ren, Yantao
    Liu, Yu
    Tong, Kwok Kit
    [J]. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2024,
  • [4] The development and validation of the Death Anxiety Beliefs and Behaviours Scale
    Menzies, Rachel E.
    Sharpe, Louise
    Dar-Nimrod, Ilan
    [J]. BRITISH JOURNAL OF CLINICAL PSYCHOLOGY, 2022, 61 (04) : 1169 - 1187
  • [5] Correction to: Development and psychometric properties of the problematic mobile video gaming scale
    Jia-Rong Sheng
    Jin-Liang Wang
    [J]. Current Psychology, 2021, 40 : 5245 - 5245
  • [6] Validation of the problematic social casino gaming scale
    Li, Wen
    Mills, Devin
    Nower, Lia
    [J]. INTERNATIONAL GAMBLING STUDIES, 2020, 20 (03) : 436 - 451
  • [7] Development and validation of the Protective Gambling Beliefs Scale (PGBS)
    Armstrong, Tess
    Rockloff, Matthew
    Browne, Matthew
    Blaszczynski, Alexander
    [J]. INTERNATIONAL GAMBLING STUDIES, 2019, 19 (01) : 36 - 53
  • [8] The Development of the Problematic Online Gaming Questionnaire (POGQ)
    Demetrovics, Zsolt
    Urban, Robert
    Nagygyoergy, Katalin
    Farkas, Judit
    Griffiths, Mark D.
    Papay, Orsolya
    Koekoenyei, Gyoengyi
    Felvinczi, Katalin
    Olah, Attila
    [J]. PLOS ONE, 2012, 7 (05):
  • [9] Parental and family risk and protective factors associated with problematic gaming in adolescents
    Nielsen, Philip
    Rigter, Henk
    [J]. JOURNAL OF BEHAVIORAL ADDICTIONS, 2022, 11 : 176 - 176
  • [10] Associations between emotion regulations and life satisfaction with flow experience and problematic gaming behaviours
    Argenziano, Ilaria
    Pilgrom, Michael Andrew
    Costa, Sebastiano
    Kuss, Daria
    [J]. JOURNAL OF BEHAVIORAL ADDICTIONS, 2022, 11 : 24 - 24