Application of computer image technology in 3D painting based on cloud computing

被引:3
|
作者
Li, Yumei [1 ]
机构
[1] Dong a Univ South Korea, Busan 612022, South Korea
关键词
Cloud computing; Computer; Image technology; 3D painting;
D O I
10.1007/s00500-023-08440-1
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Virtual painting technology is a new technical means of modern art creation. 3D painting is a branch of virtual reality art. It uses computers or other intelligent computing devices to simulate the virtual 3D space environment, so that art creators can immerse themselves in painting creation. The difference between 3D painting and traditional painting is that it is a painting space from two-dimensional to three-dimensional. It is a painting creation process of double immersion of human brain and limbs. We believe that the artistic exploration of 3D painting is helpful to the improvement of painting artistic creation ideas and the expansion of skills. It is an embodiment of enriching the media and visualization of painting. Due to the complexity of 3D painting, this paper creates a cloud platform based on the high-speed and large storage characteristics of cloud computing, which will provide more efficient and convenient experience for 3D painting users. The key to the development of the cloud platform is to build an NX digital modeling and display platform based on cloud computing. Through the compression, serialization and network transmission of the three-dimensional image technology at the NX end, the three-dimensional model is finally displayed in the browser interface, and the basic functions of interacting with the model are provided for users. Cloud computing technology is used to arrange the computing work of 3D model compression into subsequent computing, which greatly reduces the redundancy of users' work. Through the research of cloud computing, this paper applies it to computer image technology, which makes the application of 3D painting flourish.
引用
收藏
页数:11
相关论文
共 50 条
  • [41] 3D surface mosaic technology based on single image
    Zhu, Jigui
    Wang, Dawei
    Ren, Tongqun
    Ye, Shenghua
    Jixie Gongcheng Xuebao/Chinese Journal of Mechanical Engineering, 2007, 43 (06): : 186 - 189
  • [42] Overview of image-based 3D reconstruction technology
    Niu, Yuandong
    Liu, Limin
    Huang, Fuyu
    Huang, Siyuan
    Chen, Shuangyou
    JOURNAL OF THE EUROPEAN OPTICAL SOCIETY-RAPID PUBLICATIONS, 2024, 20 (01):
  • [43] Nvidia RealityServer Propels 3D Cloud Computing
    不详
    COMPUTER GRAPHICS WORLD, 2010, 33 (03) : 4 - 4
  • [44] Multi-resolution 3D reconstruction of cultural landscape heritage based on cloud computing and hd image data
    Zhang, Long
    Liu, Leyi
    Chai, Bailong
    Xu, Man
    Song, Yuhong
    JOURNAL OF INTELLIGENT & FUZZY SYSTEMS, 2020, 39 (04) : 5097 - 5107
  • [45] Research on Database Technology and Its Application based on Cloud Computing
    Du Shirong
    INTERNATIONAL SYMPOSIUM 2017 - MECHANICAL AND ELECTRONICAL SYSTEMS AND CONTROL ENGINEERING, 2017, : 98 - 102
  • [46] Technology and Application of Large Data Analysis Based on Cloud Computing
    Liu Zhongyan
    Zhang Lizhe
    PROCEEDINGS OF THE 2018 3RD INTERNATIONAL WORKSHOP ON MATERIALS ENGINEERING AND COMPUTER SCIENCES (IWMECS 2018), 2018, 78 : 142 - 146
  • [47] Research on the Cloud Computing Technology Application Based on Ubiquitous Network
    Cao, Kexing
    2014 2ND INTERNATIONAL CONFERENCE ON SOCIAL SCIENCE AND HEALTH (ICSSH 2014), PT 1, 2014, 55 : 27 - 31
  • [48] Cloud Computing Technology for the Petroleum Application
    Ma, Yi-Wei
    Chen, Jiann-Liang
    Chang, Yu-Yao
    2016 18TH INTERNATIONAL CONFERENCE ON ADVANCED COMMUNICATIONS TECHNOLOGY (ICACT) - INFORMATION AND COMMUNICATIONS FOR SAFE AND SECURE LIFE, 2016, : 101 - 104
  • [49] RETRACTED: Application of image optical processing technology based on computer vision in image simulation of oil painting teaching (Retracted Article)
    Cai, Fujun
    Liu, Zhenliang
    OPTICAL AND QUANTUM ELECTRONICS, 2024, 56 (04)
  • [50] The Application of Digital Ink Painting in 3D Animation
    Lin, Dawei
    Chen, Yun-Shing
    Hsu, Yu-Lin
    Chang, Pai-Ling
    Yang, Dao-Sheng
    INFORMATION, COMMUNICATION AND ENGINEERING, 2013, 311 : 322 - +