Experiences of Mental Health Practitioners With Empathy Computer Games

被引:0
|
作者
Reed, Jordan [1 ]
Salusky, Ida [2 ]
Shattell, Mona [3 ]
机构
[1] Depaul Univ, Dept Psychol, Chicago, IL USA
[2] Northwestern Univ, Feinberg Sch Med, Chicago, IL USA
[3] Univ Cent Florida, Coll Nursing, Orlando, FL USA
关键词
VIDEO GAMES; SIMULATION;
D O I
10.3928/02793695-20220705-05
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
Several learning games designed for nursing training exist. Yet, there is a gap in understanding what makes learning games efficacious. The current study examined the reactions of 12 mental health nurses, therapists, social workers, and counselors during and after playing four computer games designed to induce empathy for persons with mental health disorders. Thematic analysis revealed that games accurately embodied emotional and cognitive experiences of the intended disorders. Analysis also indicated shortcomings, including games falling short in their usefulness for understanding depicted disorders. Participants indicated that the games changed their attitudes and beliefs. Findings suggest that learning games can be useful for nursing students and trainees, as well as patients' friends and family members.
引用
收藏
页码:25 / 31
页数:7
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