Perceptual Learning, Cognitive Learning, and Learning From Video Games: Commonalities With Children's Learning From Digital Media

被引:0
|
作者
Green, C. Shawn [1 ,3 ]
Vlach, Haley A. [2 ]
机构
[1] Univ Wisconsin Madison, Dept Psychol, Madison, WI USA
[2] Univ Wisconsin Madison, Dept Educ Psychol, Madison, WI USA
[3] Univ Wisconsin Madison, Dept Psychol, 1202 West Johnson St, Madison, WI 53706 USA
关键词
digital media; perceptual learning; cognitive learning; transfer; video games; SPECIFICITY; PLAY;
D O I
10.1037/mac0000148
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
In their article, Barr and Kirkorian (2023) synthesize the literature focused on children's learning from an increasingly complicated digital world and highlight a host of critical big-picture themes. Here we attempt to link many of those themes to similar ones seen in the context of adult perceptual learning, cognitive learning, and learning from video games. This includes, for instance, the need to dig beyond high-level descriptions (e.g., "digital media" or "video game play") and instead examine the types of experiences that technology permits. When viewed this way, it becomes clear that there is no "effect of digital media" or of "video games." Instead, some instantiations may augment learning and/or learning transfer, while other instantiations may hinder learning or lead to other types of negative impact. We also draw comparisons to the many complexities involved in moving from well-controlled basic science studies to studies of technology deployed "in the wild."
引用
收藏
页码:485 / 490
页数:6
相关论文
共 50 条
  • [1] ARCADES - WHAT ARE CHILDREN LEARNING FROM VIDEO GAMES
    SHAPIRO, L
    [J]. POPULAR COMPUTING, 1983, 2 (04): : 121 - &
  • [2] Learning Perceptual Causality from Video
    Fire, Amy
    Zhu, Song-Chun
    [J]. ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY, 2016, 7 (02)
  • [3] Games for Learning and Learning from Games
    Pivec, Maja
    Kearney, Paul
    [J]. INFORMATICA-JOURNAL OF COMPUTING AND INFORMATICS, 2007, 31 (04): : 419 - 423
  • [4] Cross-Platform Learning: Children's Learning from Multiple Media
    Fisch, Shalom M.
    Lesh, Richard
    Motoki, Beth
    Crespo, Sandra
    Melfi, Vincent
    [J]. PROCEEDINGS OF IDC 2011: THE 10TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC2011), 2011, : 46 - 51
  • [5] Young Children's Learning With Digital Media
    Lieberman, Debra
    Bates, Cynthia
    Jiyeon So
    [J]. COMPUTERS IN THE SCHOOLS, 2009, 26 (04) : 271 - 283
  • [6] LEARNING BY DIGITAL GAMES DESIGN IN THE CHILDREN'S TEACHING AND LEARNING PROCESS: ISSUES AND CHALLENGES
    Masran, Md Nasir
    Ibharim, Laili Farhana Md
    [J]. INTED2015: 9TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2015, : 6934 - 6941
  • [7] LEARNING AND VIDEO GAMES
    Limberger, Leticia Staub
    Mueller, Cesar Augusto
    Pinto, Maira Meira
    [J]. REVISTA IBERO-AMERICANA DE ESTUDOS EM EDUCACAO, 2016, 11 (03): : 1149 - 1168
  • [8] Spatial Design and Placemaking: Learning From Video Games
    Alvarez, Ricardo
    Duarte, Fabio
    [J]. SPACE AND CULTURE, 2018, 21 (03) : 208 - 232
  • [9] Digital games and learning
    Thomas, Michael
    [J]. BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 2012, 43 (04) : E133 - E133
  • [10] Digital Games and Learning
    Roach, Jonathan C.
    [J]. TEACHING THEOLOGY AND RELIGION, 2013, 16 : E34 - E35