共 50 条
- [2] Analysing gamification elements in educational environments using an existing Gamification taxonomy Smart Learning Environments, 6
- [3] The Inclusion of Gamification Elements in the Educational Process DIVAI 2016: 11TH INTERNATIONAL SCIENTIFIC CONFERENCE ON DISTANCE LEARNING IN APPLIED INFORMATICS, 2016, : 421 - 429
- [4] EFFECTIVENESS OF GAMIFICATION ELEMENTS IN BLENDED LEARNING ENVIRONMENTS TURKISH ONLINE JOURNAL OF DISTANCE EDUCATION, 2019, 20 (03): : 119 - 142
- [5] Does gamification matter? A systematic mapping about the evaluation of gamification in educational environments 33RD ANNUAL ACM SYMPOSIUM ON APPLIED COMPUTING, 2018, : 2006 - 2012
- [6] Elements of Gamification in Virtual Learning Environments A Systematic Review TEACHING AND LEARNING IN A DIGITAL WORLD, 2018, 716 : 86 - 96
- [7] GAMIFICATION IN VIRTUAL LEARNING ENVIRONMENTS FOR THE METROPOLITAN DISTRICT EDUCATIONAL UNIT REVISTA CONRADO, 2022, 18 (85): : 212 - 217
- [8] Influence of Gamification Elements on Explicit Motive Dispositions IEEE ACCESS, 2022, 10 : 118058 - 118071
- [9] A Taxonomy of Game Elements for Gamification in Educational Contexts: Proposal and Evaluation 2019 IEEE 19TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2019), 2019, : 84 - 88
- [10] Influence of Gamification Elements on Emotion, Interest and Online Participation EGITIM VE BILIM-EDUCATION AND SCIENCE, 2018, 43 (196): : 67 - 95