Activity-Oriented Production Promotion Utility Maximization in Metaverse Social Networks

被引:1
|
作者
Ni, Peikun [1 ]
Zhu, Jianming [2 ]
Wang, Guoqing [1 ]
机构
[1] Univ Chinese Acad Sci, Sch Engn Sci, Beijing 100049, Peoples R China
[2] Univ Chinese Acad Sci, Sch Emergency Management Sci & Engn, Beijing 100049, Peoples R China
基金
中国国家自然科学基金;
关键词
Metaverse; Three-dimensional displays; Avatars; Social networking (online); Virtual reality; Solid modeling; Media; Metaverse social network; utility maximization; activity-oriented promotion; k-core individual; POSITIVE INFLUENCE;
D O I
10.1109/TNET.2023.3309624
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The continuous development of network media technology has driven the unceasing change in the online social environment, from PC social to mobile social, which are currently experiencing a new change: Metaverse social. The iteration of the social environment gives impetus to the uninterrupted upgrading of social patterns, which leads to the ceaseless innovation of the product promotion model. In this article, motivated by the characteristics of the Metaverse social, we devise virtual activity-oriented product promotion tactics. We propose an activity-oriented promotion utility maximization problem and tackle it systematically. We demonstrate the complexity and inapproximability of the problem. A continuity approximate concave relaxation method is devised to optimize the set function with a supermodularity ratio. We develop an approximate projected subgradient procedure to obtain the solution with an approximate factor guarantee. Experiments on two types (traditional social network and Metaverse social network) of real-world datasets verify the feasibility and scalability of our algorithm and model, and the research results have guiding significance for the online promotion of products.
引用
收藏
页码:1140 / 1154
页数:15
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