Investigating the Effectiveness of User Onboarding Solutions With Eye Tracking: A Case Study on Paint 3D

被引:2
|
作者
Megyeri, Maria [1 ]
Szabo, Balint [2 ]
机构
[1] Graphisoft SE, Budapest, Hungary
[2] Budapest Univ Technol & Econ, Dept Ergon & Psychol, Budapest, Hungary
关键词
user onboarding; usability testing; eye tracking; user experience; software ergonomics; case study;
D O I
10.1177/10648046211026028
中图分类号
TB18 [人体工程学];
学科分类号
1201 ;
摘要
This article examines the user's first experience with a new software application called the user onboarding process. In addition, we conducted a series of usability experiments with 18 participants, which were supported by eye tracking technology, to explore the effectiveness of different user onboarding solutions, exemplified by the newest version of Paint. We also explored users' feedback on onboarding solutions in a series of interviews. The results showed that user onboarding solutions are generally effective, making it worthwhile for computer software companies to provide them to support new users' activity as well as to increase the value of their products.
引用
收藏
页码:48 / 55
页数:8
相关论文
共 50 条
  • [21] Investigating entertainment and learning in a multi-user 3D virtual environment
    Di Blas, Nicoletta
    Poggi, Caterina
    HUMAN-COMPUTER INTERACTION SYMPOSIUM, 2008, 272 : 175 - +
  • [22] Real Time Eye Gaze Tracking with 3D Deformable Eye-Face Model
    Wang, Kang
    Ji, Qiang
    2017 IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV), 2017, : 1003 - 1011
  • [23] The Use of INTER-EYE for 3D Eye-Tracking Systematic Error Compensation
    Zanetti, Matteo
    De Cecco, Mariolino
    Fornaser, Alberto
    Leuci, Malvina
    Conci, Nicola
    PROCEEDINGS OF ELMAR 2016 - 58TH INTERNATIONAL SYMPOSIUM ELMAR 2016, 2016, : 173 - 176
  • [24] Investigating performance and preference for novel 2D and 3D bookmark user interfaces
    Shen, S. -T.
    Prior, S. D.
    INNOVATION, COMMUNICATION AND ENGINEERING, 2014, : 569 - 572
  • [25] A study of spatial cognition in the rural heritage based on VR 3D eye-tracking experiments
    Zhang, Han
    Andrade, Bruno
    Wang, Xiaoqiong
    Aburabee, Ibrahim
    Yuan, Sinan
    HERITAGE SCIENCE, 2024, 12 (01)
  • [26] New Generation User Interface based on Hand Tracking in 3D Space
    Serafinavicius, P.
    Sajauskas, S.
    ELEKTRONIKA IR ELEKTROTECHNIKA, 2010, (03) : 69 - 72
  • [27] Crosstalk Minimization Method for Eye-tracking-based 3D Display
    Lee, Seok
    Park, Juyong
    Nam, Dongkyung
    JOURNAL OF IMAGING SCIENCE AND TECHNOLOGY, 2020, 64 (06)
  • [28] Defragmented image based autostereoscopic 3D displays with dynamic eye tracking
    Kim, Sung-Kyu
    Yoon, Ki-Hyuk
    Yoon, Seon Kyu
    Ju, Heongkyu
    OPTICS COMMUNICATIONS, 2015, 357 : 185 - 192
  • [29] Eye-in-hand 3D robotic visual tracking without calibration
    Pan, Qie-Lu
    Su, Jian-Bo
    Xi, Yu-Geng
    Zidonghua Xuebao/Acta Automatica Sinica, 2002, 28 (03): : 371 - 377
  • [30] Tracking iris contour with a 3D eye-model for gaze estimation
    Wu, Haiyuan
    Kitagawa, Yosuke
    Wada, Toshikazu
    Kato, Takekazu
    Chen, Qian
    COMPUTER VISION - ACCV 2007, PT I, PROCEEDINGS, 2007, 4843 : 688 - 697