FACET-LEVEL SEGMENTATION OF 3D TEXTURES ON CULTURAL HERITAGE OBJECTS

被引:1
|
作者
Ganapathi, Iyyakutti Iyappan [1 ]
Ali, Syed Sadaf [1 ]
Owais, Muhammad [1 ]
Gour, Neha [1 ]
Javed, Sajid [1 ]
Werghi, Naoufel [1 ]
机构
[1] Khalifa Univ, Elect Engn & Comp Sci, Abu Dhabi, U Arab Emirates
关键词
3D Texture; Cultural Heritage; Artifacts; Hybrid Features; Transformer; LOCAL BINARY PATTERNS; CLASSIFICATION; RETRIEVAL;
D O I
10.1109/ICIP49359.2023.10222025
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Textures in 3D meshes exhibit intrinsic surface variations and are indispensable for various applications, such as retrieval, segmentation, and classification of sculptures, artifacts, and paintings. A 3D texture pattern is a locally repeated surface variation independent of the overall surface geometry and can be determined using the local neighborhood and its characteristics. Texture analysis typically employs computer vision techniques that analyze the entire 3D mesh, derive hand-crafted features, and then utilize the derived features for retrieval or classification. Several traditional and learning-based techniques exist in the literature on surface variations; however, textures are the subject of limited works. We propose a binary classification framework at the facet level for classifying texture and non-texture regions on 3D surfaces. An image sequence is generated at each facet, which serves as input to a deep vision transformer. To generate images at each facet, we construct a grid where each cell is filled with the geometric properties of its neighboring facets. We evaluated the proposed method using two datasets with diverse texture patterns, and the results are encouraging.
引用
收藏
页码:3035 / 3039
页数:5
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