Alterations in Physical Demands During Virtual/Augmented Reality-Based Tasks: A Systematic Review

被引:3
|
作者
Kuber, Pranav Madhav [1 ]
Rashedi, Ehsan [1 ]
机构
[1] Rochester Inst Technol, Ind & Syst Engn Dept, Biomech & Ergon Lab, 1 Lomb Mem Dr, Rochester, NY 14623 USA
关键词
Ergonomics; Biomechanics; Assessment; Extended reality; Head-Mounted Display; Human-computer interaction; VIRTUAL-REALITY; TARGET LOCATION; MOTION SICKNESS; MUSCLE-ACTIVITY; FATIGUE; DESIGN; BODY; USABILITY; PRESSURE; POSITION;
D O I
10.1007/s10439-023-03292-0
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
The digital world has recently experienced a swift rise in worldwide popularity due to Virtual (VR) and Augmented Reality (AR) devices. However, concrete evidence about the effects of VR/AR devices on the physical workload imposed on the human body is lacking. We reviewed 27 articles that evaluated the physical impact of VR/AR-based tasks on the users using biomechanical sensing equipment and subjective tools. Findings revealed that movement and muscle demands (neck and shoulder) varied in seven and five studies while using VR, while in four and three studies during AR use, respectively, compared to traditional methods. User discomfort was also found in seven VR and three AR studies. Outcomes indicate that interface and interaction design, precisely target locations (gestures, viewing), design of virtual elements, and device type (location of CG as in Head-Mounted Displays) influence these alterations in neck and shoulder regions. Recommendations based on the review include developing comfortable reach envelopes for gestures, improving wearability, and studying temporal effects of repetitive movements (such as effects on fatigue and stability). Finally, a guideline is provided to assist researchers in conducting effective evaluations. The presented findings from this review could benefit designers/evaluations working towards developing more effective VR/AR products.
引用
收藏
页码:1910 / 1932
页数:23
相关论文
共 50 条
  • [41] Systematic Literature Review on Augmented Reality-Based Maintenance Applications in Manufacturing Centered on Operator Needs
    Runji, Joel Murithi
    Lee, Yun-Ju
    Chu, Chih-Hsing
    INTERNATIONAL JOURNAL OF PRECISION ENGINEERING AND MANUFACTURING-GREEN TECHNOLOGY, 2023, 10 (02) : 567 - 585
  • [42] A Scoping Review on Virtual Reality-Based Industrial Training
    Naranjo, Jose E.
    Sanchez, Diego G.
    Robalino-Lopez, Angel
    Robalino-Lopez, Paola
    Alarcon-Ortiz, Andrea
    Garcia, Marcelo V.
    APPLIED SCIENCES-BASEL, 2020, 10 (22): : 1 - 31
  • [43] Systematic Literature Review on Augmented Reality-Based Maintenance Applications in Manufacturing Centered on Operator Needs
    Joel Murithi Runji
    Yun-Ju Lee
    Chih-Hsing Chu
    International Journal of Precision Engineering and Manufacturing-Green Technology, 2023, 10 : 567 - 585
  • [44] Using Virtual Technology for Fear of Medical Procedures: A Systematic Review of the Effectiveness of Virtual Reality-Based Interventions
    Kilic, Aysenur
    Brown, Ashley
    Aras, Isil
    Hui, Rita
    Hare, Jennifer
    Hughes, Lyndsay D.
    McCracken, Lance M.
    ANNALS OF BEHAVIORAL MEDICINE, 2021, 55 (11) : 1062 - 1079
  • [45] Virtual reality-based assessment and treatment of social functioning impairments in psychosis: a systematic review
    Riches, Simon
    Pisani, Sara
    Bird, Leanne
    Rus-Calafell, Mar
    Garety, Philippa
    Valmaggia, Lucia
    INTERNATIONAL REVIEW OF PSYCHIATRY, 2021, 33 (03) : 337 - 362
  • [46] Virtual reality-based wheelchair simulators: A scoping review
    Arlati, Sara
    Colombo, Vera
    Ferrigno, Giancarlo
    Sacchetti, Rinaldo
    Sacco, Marco
    ASSISTIVE TECHNOLOGY, 2020, 32 (06) : 294 - 305
  • [47] Systematic Review on Photogrammetry, Streaming, Virtual and Augmented Reality for Virtual Tourism
    Iquira Becerra, Diego Alonso
    Cristel Galarza Flores, Marisol
    Cayro Mamani, Alexander Rey
    Rondon Polanco, Sergio Rolan
    Collazos Ordonez, Cesar Alberto
    HCI INTERNATIONAL 2022 - LATE BREAKING PAPERS: INTERACTING WITH EXTENDED REALITY AND ARTIFICIAL INTELLIGENCE, 2022, 13518 : 46 - 61
  • [48] Gamification Opportunity in Augmented Reality-Based Learning Media: A Review
    Ramadhan, Adib Dresta
    Permanasari, Adhistya Erna
    Wibirama, Sunu
    2022 2ND INTERNATIONAL CONFERENCE ON INTELLIGENT CYBERNETICS TECHNOLOGY & APPLICATIONS (ICICYTA), 2022, : 117 - 122
  • [49] HMD-Based Virtual and Augmented Reality in Medical Education: A Systematic Review
    Xu, Xuanhui
    Mangina, Eleni
    Campbell, Abraham G.
    FRONTIERS IN VIRTUAL REALITY, 2021, 2
  • [50] Augmented reality-based border management
    Maryam Shakeri
    Abolghasem Sadeghi-Niaraki
    Soo-Mi Choi
    Virtual Reality, 2022, 26 : 1123 - 1143