Virtual reality assessment of walking in a modifiable urban environment: a feasibility and acceptability study

被引:5
|
作者
Oselinsky, Katrina [1 ]
Spitzer, Amanda N. [1 ]
Yu, Yiqing [1 ]
Ortega, Francisco R. [3 ]
Malinin, Laura H. [4 ]
Curl, Kelly A. [5 ]
Leach, Heather [2 ,6 ]
Graham, Dan J. [1 ,2 ]
机构
[1] Colorado State Univ, Coll Nat Sci, Dept Psychol, Ft Collins, CO 80521 USA
[2] Colorado Sch Publ Hlth, Dept Community & Behav Hlth, Ft Collins, CO USA
[3] Colorado State Univ, Dept Comp Sci, Ft Collins, CO USA
[4] Colorado State Univ, Coll Hlth & Human Sci, Dept Design & Merchandising, Ft Collins, CO USA
[5] Colorado State Univ, Coll Agr Sci, Dept Hort & Landscape Architecture, Ft Collins, CO USA
[6] Coll Hlth & Human Sci, Dept Hlth & Exercise Sci, Ft Collins, CO USA
关键词
PHYSICAL-ACTIVITY; BUILT ENVIRONMENT; OLDER; TIME; INTERVENTION; IMMERSION; FEATURES; BEHAVIOR; DISEASES; LEISURE;
D O I
10.1038/s41598-023-32139-w
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Physical activity is known to be one of the most health-beneficial behaviors, and salutogenic design modifications to the built environment can facilitate increased physical activity. Unfortunately, it is not often clear in advance which environmental and urban design implementations will generate increases in activities such as walking, and which will have little impact or even reduce walking. The present study tested the feasibility and acceptability of a virtual reality (VR) model for pre-testing urban designs for their impact on walking. Using a wearable VR head-mounted display/computer, young adults (n = 40) walked freely through a large indoor gymnasium, simultaneously walking through a virtual model of an urban streetscape that was designed to be modifiable and allow for testing impacts on walking of various changes to the urban environment. The majority of participants found the experience to be acceptable: pleasant and nonaversive, and they walked freely through the VR model for approximately 20 min, on average. Using modifiable VR models to pre-test built-environment changes for their impacts on walking behavior appears to be a feasible and acceptable approach and worthy of continued research investigation.
引用
收藏
页数:13
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