Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse

被引:34
|
作者
Dudley, John [1 ]
Yin, Lulu [2 ]
Garaj, Vanja [2 ]
Kristensson, Per Ola [1 ]
机构
[1] Univ Cambridge, Dept Engn, Cambridge, England
[2] Brunel Univ London, Brunel Design Sch, Uxbridge, England
基金
英国工程与自然科学研究理事会;
关键词
Virtual Reality; Augmented Reality; Mixed Reality; The metaverse; Disability; Accessibility; SYSTEM; PAIN; REHABILITATION; DISABILITY; PEOPLE; METAANALYSIS; SUPERMARKET; CHILDREN; ADULTS;
D O I
10.1007/s10055-023-00850-8
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and leisure. While affordable and effective VR and AR headsets are now available, neither technology has achieved widespread user adoption. However, we predict continual technological advances and cost reductions are likely to lead to wider diffusion in society. Bridging the chasm from the early adopters to the early majority will require careful consideration of the needs of a more casual and diverse user population. In particular, it is desirable to minimise the exclusion of potential users based on their unique needs and maximise the inclusion of users in these novel immersive experiences. Ensuring equitable access to the emerging metaverse further reinforces the need to consider the diverse needs of users. We refer to this objective of maximising the accessibility and enjoyment potential of users of VR, AR and the metaverse as Inclusive Immersion. This paper reviews the research and commercial landscape seeking to address the accessibility needs of users in VR and AR. The survey provides the basis for a synthesis of the emerging strategies for maximising the inclusiveness of VR and AR applications. Finally, we identify several unaddressed accessibility challenges requiring further research attention. Our paper consolidates disparate efforts related to promoting accessible VR and AR and delivers directions for advancing research in this area.
引用
收藏
页码:2989 / 3020
页数:32
相关论文
共 50 条
  • [21] REVIEW OF AUGMENTED REALITY AND VIRTUAL REALITY TECHNIQUES IN ROCK ART
    Blanco-Pons, Silvia
    Carrion-Ruiz, Berta
    Luis Lerma, Jose
    PROCEEDINGS OF THE 8TH INTERNATIONAL CONGRESS ON ARCHAEOLOGY, COMPUTER GRAPHICS, CULTURAL HERITAGE AND INNOVATION ( ARQUEOLOGICA 2.0): ADVANCED 3D DOCUMENTATION, MODELLING AND RECONSTRUCTION OF CULTURAL HERITAGE OBJECTS, MONUMENTS AND SITES, 2016, : 176 - 183
  • [22] Augmented Reality and Virtual Reality in Spine Surgery: A Comprehensive Review
    Judy, Brendan F.
    Menta, Arjun
    Pak, Ho Lim
    Azad, Tej D.
    Witham, Timothy F.
    NEUROSURGERY CLINICS OF NORTH AMERICA, 2024, 35 (02) : 207 - 216
  • [23] Virtual reality and augmented reality in medical education: an umbrella review
    Tene, Talia
    Lopez, Diego Fabian Vique
    Aguirre, Paulina Elizabeth Valverde
    Puente, Luz Maria Orna
    Gomez, Cristian Vacacela
    FRONTIERS IN DIGITAL HEALTH, 2024, 6
  • [24] A literature review of augmented reality, virtual reality, and mixed reality in language learning
    Li, Kam Cheong
    Wong, Billy Tak-Ming
    INTERNATIONAL JOURNAL OF MOBILE LEARNING AND ORGANISATION, 2021, 15 (02) : 164 - 178
  • [25] Virtual reality and augmented reality in the management of intracranial tumors: A review
    Lee, Chester
    Wong, George Kwok Chu
    JOURNAL OF CLINICAL NEUROSCIENCE, 2019, 62 : 14 - 20
  • [26] Virtual humans for virtual reality and augmented reality
    Thalmann, D
    Magnenat-Thalmann, N
    IEEE VIRTUAL REALITY 2003, PROCEEDINGS, 2003, : 300 - 300
  • [27] Advances in olfactory augmented virtual reality towards future metaverse applications
    Zhang, Zixuan
    Guo, Xinge
    Lee, Chengkuo
    NATURE COMMUNICATIONS, 2024, 15 (01)
  • [28] Teaching chemistry in the metaverse: the effectiveness of using virtual and augmented reality for visualization
    Amirbekova, Elmira
    Shertayeva, Nailya
    Mironova, Ekaterina
    FRONTIERS IN EDUCATION, 2024, 8
  • [29] Reality Media: Augmented and Virtual Reality
    Murphy, Dooley
    NEW MEDIA & SOCIETY, 2022, 24 (09) : 2181 - 2183
  • [30] LAW, VIRTUAL REALITY, AND AUGMENTED REALITY
    Lemley, Mark A.
    Volokh, Eugene
    UNIVERSITY OF PENNSYLVANIA LAW REVIEW, 2018, 166 (05) : 1051 - 1138