QoS aware productive and resourceful service allocation in fog for multimedia applications

被引:0
|
作者
Saroja, S. [1 ]
Madavan, R. [2 ]
Revathi, T. [3 ]
Hu, Yu-Chen [4 ,5 ]
机构
[1] Natl Inst Technol, Dept Comp Applicat, Trichy, India
[2] K Ramakrishnan Coll Technol Autonomous, Dept Elect & Elect Engn, Trichy, Tamil Nadu, India
[3] Mepco Schlenk Engn Coll, Dept Informat Technol, Sivakasi, India
[4] TungHai Univ, Dept Comp Sci, 1727,Sec 4,Taiwan Blvd, Taichung 407224, Taiwan
[5] Providence Univ, Dept Comp Sci & Informat Management, 200,Sec 7,Taiwan Blvd, Taichung 43301, Taiwan
关键词
Resource allocation; Makespan; Fog computing; League championship algorithm; QoS; ALGORITHM; CLOUD;
D O I
10.1007/s11042-023-17387-2
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Fog computing is a computer architecture consisting of fog nodes, a collection of near-user edge devices. These fog nodes collaborate to perform computational services like data retrieval, processing, storage, etc. Resource allocation is one of the most critical and challenging problems in the fog environment for industrial applications. The significant aspects to consider while allocating resources are response time, throughput, and energy consumption. The proposed work formulated the resource allocation problem as a bi-objective minimization problem. The main aim of the work is to reduce energy consumption and makespan while allocating service requests to virtual machines. The proposed technique uses the league championship algorithm to select an efficient resource for productive and resourceful service allocation of tasks in fog computing. The proposed algorithm's performance is assessed by comparing it to three well-known metaheuristic algorithms. Finally, the simulation results show that the proposed algorithm is superior in terms of makespan and energy consumption.
引用
收藏
页码:44379 / 44396
页数:18
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