Understanding 3D Data Videos: From Screens to Virtual Reality

被引:2
|
作者
Yang, Leni [1 ]
Wu, Aoyu [1 ]
Tong, Wai [1 ]
Xu, Xian [2 ]
Wei, Zheng [2 ]
Qu, Huamin [1 ]
机构
[1] Hong Kong Univ Sci & Technol, Hong Kong, Peoples R China
[2] Hong Kong Univ Sci & Technol, Guangzhou, Peoples R China
关键词
Narrative Visualization; Data Video; Virtual Reality; DATA VISUALIZATION; STORIES; DESIGN;
D O I
10.1109/PacificVis56936.2023.00029
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Data storytelling explores how to communicate data insights to the general public engagingly and effectively. It combines the power of data visualizations and storytelling techniques and is popular in various media such as newspapers, interactive websites, and videos. Recently, virtual reality has brought new opportunities to enhance data storytelling with an incomparable sense of immersion. However, there exists a limited understanding of data stories in virtual reality (VR) as they are still in the early stage. In this paper, we investigated the idea of VR data videos by drawing inspiration from popular 3D data videos and studying how to transfer them from screens to VR. We systematically analyzed 100 highly-watched 3D data videos from Youtube and Tiktok channels to derive their design space. We then conducted a user study with 12 participants to explore the effects of four design factors on user experience, including varying camera angles, showing chart overview, animation, and using anchors. Specifically, participants watched 3D data videos in desktop and VR environments. We collected and analyzed their quantitative and qualitative feedback regarding the story's understandability, memorability, engagement, and emotional effects. Results suggested that data videos in VR were significantly more appreciated than on desktops. We concluded with design implications for future applications and research on VR data videos.
引用
收藏
页码:197 / 206
页数:10
相关论文
共 50 条
  • [21] The Virtual Reality 3D City of Ningbo
    Chen, Weimin
    Wu, Dun
    SIXTH INTERNATIONAL SYMPOSIUM ON DIGITAL EARTH: MODELS, ALGORITHMS, AND VIRTUAL REALITY, 2010, 7840
  • [22] Benchmarking of 3D Modelling in Virtual Reality
    Tran T.T.H.
    Foucault G.
    Pinquié R.
    Computer-Aided Design and Applications, 2022, 19 (06): : 1184 - 1190
  • [23] 3D character modeling in virtual reality
    Kiss, S
    SIXTH INTERNATIONAL CONFERENCE ON INFORMATION VISUALISATION, PROCEEDINGS, 2002, : 541 - 548
  • [24] 3D User Interface in Virtual Reality
    Yue, Gu
    HCI INTERNATIONAL 2021 - LATE BREAKING POSTERS, HCII 2021, PT I, 2021, 1498 : 418 - 423
  • [25] Virtual reality in aid of 3D echocardiography
    Koning, Anton H. J.
    Raap, Goris Bol
    van den Bosch, Annemien E.
    Meijboom, Folkert J.
    Bogers, Ad J. J. C.
    van der Spek, Peter J.
    INTERNATIONAL JOURNAL OF COMPUTER ASSISTED RADIOLOGY AND SURGERY, 2007, 2 : S123 - S124
  • [26] Study on 3D virtual reality of watershed
    Beijing Sinfotek Company Ltd., Beijing 100101, China
    不详
    Shuili Fadian Xuebao, 2006, 3 (40-44):
  • [27] The virtual pharmacy, 3D becomes reality?
    Mobach, MP
    PHARMACY WORLD & SCIENCE, 2005, 27 (04): : 271 - 272
  • [28] 3D modelling based on virtual reality
    Zhaparov, M. K.
    Nassen, Y.
    2016 6th International Conference - Cloud System and Big Data Engineering (Confluence), 2016, : 399 - 402
  • [29] Study on 3D Virtual Reality Modeling
    Yue, Xuejun
    Hong, Tiansheng
    Xu, Xing
    Wu, Weibin
    MATERIALS AND MANUFACTURING TECHNOLOGY, PTS 1 AND 2, 2010, 129-131 : 1296 - +
  • [30] Dynamic 3D echocardiography in virtual reality
    Van Den Bosch A.E.
    Koning A.H.J.
    Meijboom F.J.
    McGhie J.S.
    Simoons M.L.
    Van Der Spek P.J.
    Bogers A.J.J.C.
    Cardiovascular Ultrasound, 3 (1)