Augmented reality for supporting the interaction between pedestrians and automated vehicles: an experimental outdoor study

被引:2
|
作者
Aleva, Thomas K. [1 ]
Tabone, Wilbert [1 ]
Dodou, Dimitra [1 ]
de Winter, Joost C. F. [1 ]
机构
[1] Delft Univ Technol, Fac Mech Engn, Delft, Netherlands
来源
FRONTIERS IN ROBOTICS AND AI | 2024年 / 11卷
基金
欧盟地平线“2020”;
关键词
augmented reality; pedestrian safety; anchoring; see-through AR; head-mounted device (HMD);
D O I
10.3389/frobt.2024.1324060
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
Introduction: Communication from automated vehicles (AVs) to pedestrians using augmented reality (AR) could positively contribute to traffic safety. However, previous AR research for pedestrians was mainly conducted through online questionnaires or experiments in virtual environments instead of real ones.Methods: In this study, 28 participants conducted trials outdoors with an approaching AV and were supported by four different AR interfaces. The AR experience was created by having participants wear a Varjo XR-3 headset with see-through functionality, with the AV and AR elements virtually overlaid onto the real environment. The AR interfaces were vehicle-locked (Planes on vehicle), world-locked (Fixed pedestrian lights, Virtual fence), or head-locked (Pedestrian lights HUD). Participants had to hold down a button when they felt it was safe to cross, and their opinions were obtained through rating scales, interviews, and a questionnaire.Results: The results showed that participants had a subjective preference for AR interfaces over no AR interface. Furthermore, the Pedestrian lights HUD was more effective than no AR interface in a statistically significant manner, as it led to participants more frequently keeping the button pressed. The Fixed pedestrian lights scored lower than the other interfaces, presumably due to low saliency and the fact that participants had to visually identify both this AR interface and the AV.Discussion: In conclusion, while users favour AR in AV-pedestrian interactions over no AR, its effectiveness depends on design factors like location, visibility, and visual attention demands. In conclusion, this work provides important insights into the use of AR outdoors. The findings illustrate that, in these circumstances, a clear and easily interpretable AR interface is of key importance.
引用
收藏
页数:14
相关论文
共 50 条
  • [31] Supporting Spatial Thinking in Augmented Reality Narrative: A Field Study
    Singh, Abbey
    Peachey, Matthew
    Kaur, Ramanpreet
    Haltner, Peter
    Frederick, Shannon
    Alnusayri, Mohammed
    Manco, David Choco
    Morris, Colton
    Brownlee, Shannon
    Malloch, Joseph
    Reilly, Derek
    INTERACTIVE STORYTELLING, ICIDS 2022, 2022, 13762 : 270 - 291
  • [32] Interaction between real and virtual humans in augmented reality
    Balcisoy, S
    Thalmann, D
    COMPUTER ANIMATION '97 - PROCEEDINGS, 1997, : 31 - 38
  • [33] Supporting Human-Robot Interaction by Projected Augmented Reality and a Brain Interface
    De Pace, Francesco
    Manuri, Federico
    Bosco, Matteo
    Sanna, Andrea
    Kaufmann, Hannes
    IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, 2024, 54 (05) : 599 - 608
  • [34] I See Your Gesture: A VR-Based Study of Bidirectional Communication between Pedestrians and Automated Vehicles
    Epke, Michael R.
    Kooijman, Lars
    De Winter, Joost C. F.
    Journal of Advanced Transportation, 2021, 2021
  • [35] I See Your Gesture: A VR-Based Study of Bidirectional Communication between Pedestrians and Automated Vehicles
    Epke, Michael R.
    Kooijman, Lars
    de Winter, Joost C. F.
    JOURNAL OF ADVANCED TRANSPORTATION, 2021, 2021
  • [36] Fostering User Acceptance and Trust in Fully Automated Vehicles: Evaluating the Potential of Augmented Reality
    Wintersberger, Philipp
    Frison, Anna-Katharina
    Riener, Andreas
    von Sawitzky, Tamara
    PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 2018, 27 (01) : 46 - 62
  • [37] Examining pedestrians' trust in automated vehicles based on attributes of trust: A qualitative study
    Zhou, Siyuan
    Sun, Xu
    Wang, Qingfeng
    Liu, Bingjian
    Burnett, Gary
    APPLIED ERGONOMICS, 2023, 109
  • [38] Evaluating Transitive Perceptual Effects Between Virtual Entities in Outdoor Augmented Reality
    Benjamin, Juanita
    Erickson, Austin
    Gottsacker, Matthew
    Bruder, Gerd
    Welch, Greg
    2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES, VR 2024, 2024, : 619 - 629
  • [39] Color and Animation Preferences for a Light Band eHMI in Interactions Between Automated Vehicles and Pedestrians
    Dey, Debargha
    Habibovic, Azra
    Pfleging, Bastian
    Martens, Marieke
    Terken, Jacques
    PROCEEDINGS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'20), 2020,
  • [40] Study of Human-Computer Interaction in Augmented Reality
    Janani, S. K.
    Swarnalatha, P.
    SOFT COMPUTING FOR PROBLEM SOLVING, SOCPROS 2018, VOL 2, 2020, 1057 : 835 - 846