Deep Face Video Inpainting via UV Mapping

被引:5
|
作者
Yang, Wenqi [1 ]
Chen, Zhenfang [2 ]
Chen, Chaofeng [3 ]
Chen, Guanying [4 ]
Wong, Kwan-Yee K. [1 ]
机构
[1] Univ Hong Kong, Dept Comp Sci, Hong Kong, Peoples R China
[2] MIT IBM Watson AI Lab, Cambridge, MA 02142 USA
[3] Nanyang Technol Univ, Sch Comp Sci & Engn, Singapore 639798, Singapore
[4] Chinese Univ Hong Kong, Future Network Intelligence Inst FNii, Sch Sci & Engn SSE, Shenzhen 518172, Peoples R China
关键词
Face recognition; Faces; Three-dimensional displays; Image restoration; Transforms; Task analysis; Solid modeling; Face video inpainting; image restoration; UV mapping; 3D Morphable Model (3DMM); face prior; attention; OBJECT REMOVAL; IMAGE; RECONSTRUCTION;
D O I
10.1109/TIP.2023.3240835
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper addresses the problem of face video inpainting. Existing video inpainting methods target primarily at natural scenes with repetitive patterns. They do not make use of any prior knowledge of the face to help retrieve correspondences for the corrupted face. They therefore only achieve sub-optimal results, particularly for faces under large pose and expression variations where face components appear very differently across frames. In this paper, we propose a two-stage deep learning method for face video inpainting. We employ 3DMM as our 3D face prior to transform a face between the image space and the UV (texture) space. In Stage I, we perform face inpainting in the UV space. This helps to largely remove the influence of face poses and expressions and makes the learning task much easier with well aligned face features. We introduce a frame-wise attention module to fully exploit correspondences in neighboring frames to assist the inpainting task. In Stage II, we transform the inpainted face regions back to the image space and perform face video refinement that inpaints any background regions not covered in Stage I and also refines the inpainted face regions. Extensive experiments have been carried out which show our method can significantly outperform methods based merely on 2D information, especially for faces under large pose and expression variations. Project page: https://ywq.github.io/FVIP.
引用
收藏
页码:1145 / 1157
页数:13
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