The Impact of Gamification Motivation on Green Consumption Behavior-An Empirical Study Based on Ant Forest

被引:13
|
作者
Sun, Yongbo [1 ]
Xing, Jiayuan [1 ]
机构
[1] Beijing Technol & Business Univ, Business Sch, Beijing 100048, Peoples R China
关键词
green consumption behavior; gamified participation motivation; continuity of use; the sense of environmental indebtedness; ELEMENTS;
D O I
10.3390/su15010512
中图分类号
X [环境科学、安全科学];
学科分类号
08 ; 0830 ;
摘要
The development of the Internet has led to new forms of integration of gamification and environmental protection and has become a new perspective for exploring the emergence of green consumer behavior. In particular, gamification participation motivation has a growing influence on consumers' green consumption behavior, and the magnitude of gamification participation motivation is transmitted to consumers' green consumption behavior through their continuity of use. We choose Ant Forest as the research scenario of the integration of green consumption and gamification in China and try to explore the mechanism of the interaction between gamification participation motivation, continuity of use, and green consumption behavior from the perspective of green consumption. This paper tests the hypotheses through empirical research methods and structural equation modeling. The findings show that enjoyment motivation, social motivation, and achievement motivation positively influence consumers' continuity of use; continuity of use positively influences consumers' green consumption behavior; and the sense of environmental indebtedness plays a moderating role in the relationship between continuity of use and green consumption behavior.
引用
收藏
页数:17
相关论文
共 50 条
  • [21] EMPIRICAL STUDY ON DETERMINANTS OF CONSUMERS' GREEN CONSUMPTION BASED ON FACTOR ANALYSIS
    Xia, Yu Bin
    Hou, Si Kang
    Zhang, Yang
    ECONOMICS, FINANCE AND STATISTICS, VOL 2, ISSUE 1, 2018, : 87 - 89
  • [22] Precautionary motivation and consumption insurance: Empirical analysis of household consumption behavior in rural China
    Luo, Chuliang
    FRONTIERS OF ECONOMICS IN CHINA, 2007, 2 (01) : 137 - 150
  • [23] The Impact of Artificial Intelligence Technology Stimuli on Sustainable Consumption Behavior: Evidence from Ant Forest Users in China
    Cao, Ping
    Liu, Shuailong
    BEHAVIORAL SCIENCES, 2023, 13 (07)
  • [24] An Empirical Study of Gamification Impact on E-Learning Environment
    Amriani, Afifa
    Aji, Alham F.
    Utomo, Andika Y.
    Junus, Kasiyah M.
    2013 3RD INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE AND NETWORK TECHNOLOGY (ICCSNT), 2013, : 265 - 269
  • [25] An Empirical Study of Herbal Tea Consumption Motivation-Based on the Concept of Cultural Marketing
    Wu Zhaochun
    Luo Jining
    MARKETING SCIENCE INNOVATIONS AND ECONOMIC DEVELOPMENT, 2010, : 586 - 590
  • [26] IMPACT OF INNOVATIVE TECHNOLOGIES IN TRANSPORT SERVICE ON CONSUMER BEHAVIOR-AN INDIAN CASE STUDY
    Srinivasan, R.
    Priyadarshini, S.
    Shrisha, S.
    5TH ANNUAL EUROMED CONFERENCE OF THE EUROMED ACADEMY OF BUSINESS: BUILDING NEW BUSINESS MODELS FOR SUCCESS THROUGH COMPETITIVENESS AND RESPONSIBILITY, 2013, : 1500 - 1510
  • [27] An Investigating on Green Consumption Emotions Affecting Green Purchasing Behavior: An Empirical Research
    Wang Jianming
    Wu Longchang
    Li Dongmei
    INTERNATIONAL SYMPOSIUM ON HUMANISTIC MANAGEMENT AND DEVELOPMENT OF NEW CITIES AND TOWNS (ISHMD 2014), 2014, : 210 - 214
  • [28] Impact of environmental regulations on green technological innovative behavior: An empirical study in China
    Zhang, Yu
    Wang, Juanru
    Xue, Yajiong
    Yang, Jin
    JOURNAL OF CLEANER PRODUCTION, 2018, 188 : 763 - 773
  • [29] An empirical study of "green' workplace behaviours: ability, motivation and opportunity
    Rayner, Julie
    Morgan, Damian
    ASIA PACIFIC JOURNAL OF HUMAN RESOURCES, 2018, 56 (01) : 56 - 78
  • [30] An Empirical Study on the Impact of Lab Gamification on Engineering Students' Satisfaction and Learning
    Kim, Eunsik
    Rothrock, Ling
    Freivalds, Andris
    INTERNATIONAL JOURNAL OF ENGINEERING EDUCATION, 2018, 34 (01) : 201 - 216