Behaviourally-based Synthesis of Scene-aware Footstep Sound

被引:0
|
作者
Cheng, Haonan [1 ]
Wang, Zhaoye [1 ]
Huang, Hengyan [1 ]
Cai, Juanjuan [1 ]
Ye, Long [1 ]
机构
[1] Commun Univ China, Beijing, Peoples R China
关键词
Human-centered computing; Human computer interaction; Interaction techniques; Auditory feedback; Applied computing; Arts and humanities; Sound and music computing;
D O I
10.1109/VRW58643.2023.00356
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper proposes a behaviourally-based scene-aware (BBSA) footstep sound synthesis method for congruent interaction in virtual environments. Most existing methods focus on how to simulate timbre of footstep sound appropriately, but ignore the impact of user behaviour and virtual scenes on footstep sound, which reduces the sense of immersion and presence, To tackle this issue. we classify common user behaviours and design a set of mapping functions between different behaviours and footsteps. To further enhance user immersion. we propose a ray-casting based scene aware sound synthesis method, which allows to synthesize corresponding footstep sounds in real time for indoor and outdoor scenes with different material surfaces, User studies demonstrate that our proposed BBSA method achieves a higher level of immersion and presence. The complete project code is available: https://github.com/OlyMarco/Behaviourally-based-Synthesisof-Scene-aware-Footstep-Sound-Demo-.
引用
收藏
页码:1021 / 1022
页数:2
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