Edge-Assisted Multi-User 360-Degree Video Delivery

被引:2
|
作者
Okamoto, Tsubasa [1 ]
Ishioka, Takumasa [1 ]
Shiina, Ryota [2 ]
Fukui, Tatsuya [2 ]
Ono, Hiroya [2 ]
Fujiwara, Toshihito [2 ]
Fujihashi, Takuya [1 ]
Saruwatari, Shunsuke [1 ]
Watanabe, Takashi [1 ]
机构
[1] Osaka Univ, Grad Sch Informat Sci & Technol, Osaka, Japan
[2] NTT Corp, Access Network Serv Syst Labs, Osaka, Japan
关键词
VR; Edge Server; Hybrid multicast and unicast; JPEG-XS; LOW-LATENCY;
D O I
10.1109/CCNC51644.2023.10059914
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Viewport-based 360-degree video delivery is a typical method to reduce video traffic for virtual reality (VR) applications. However, viewport-based solutions cause some key issues in multi-user VR applications, including large video traffic volumes owing to redundant video transmission across multiple headset users and quality degradation owing to viewport transition. In this study, we propose a 360-degree video delivery scheme for multi-user VR applications. To overcome the abovementioned issues, the proposed approach includes JPEG-XS-based video recompression at the edge server to follow the viewport transition and hybrid unicast and multicast tile delivery to prevent redundant transmissions. Moreover, we present the results of evaluations using 360-degree video and corresponding fixation points of multiple users to show that the proposed scheme prevents redundant transmissions across multiple headset users and provides better video quality for each user than existing solutions for the same video traffic.
引用
收藏
页数:6
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