Could Vocational Education Benefit From Augmented Reality and Hypervideo Technologies? An Exploratory Interview Study

被引:3
|
作者
Candido, Vito [1 ]
Raemy, Patric [2 ]
Amenduni, Francesca [1 ]
Cattaneo, Alberto [1 ]
机构
[1] Swiss Fed Univ Vocat Educ & Training, Educ Technol VET, Via Besso 84-86, CH-6900 Lugano Massagno, Switzerland
[2] Univ Fribourg, Blvd Perolles 90, CH-1700 Fribourg, Switzerland
关键词
Augmented Reality; Hypervideo; Dual VET; Semi-Structured Interview; Qualitative Analysis; VET; Vocational Education and Training; VIDEO; IMPACT; QUESTION;
D O I
10.13152/IJRVET.10.2.1
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Context: This study investigates the perspective of vocational educators on the possibility of adopting augmented reality (AR) and hypervideo (HV) technologies to support their teaching practice. Vocational education and training (VET) is particularly concerned with the learning of resources (knowledge, skills and attitudes) that are immediately transposable into conduct and procedures in the workplace. AR and HV can provide means to answer this requirement, but both technological solutions are still not so diffused in VET. The purpose of this study is to inquire into the perception of educators on the main advantages and disadvantages of using AR and HV to support teaching-and-learning. Methods: A semi-structured interview protocol has been proposed to 73 teachers, intercompany trainers and in-company trainers in 10 professions (at least two per category within each profession). The interview was organized in two main steps: A need analysis, in which the most important and difficult operative skills are identified for the interviewee's profession; and a discussion of advantages and disadvantages of AR and HV. Content analysis was applied to the interview transcriptions. Results: The results show that the main advantages reported in the literature for the two technologies - such as the ability to switch between 2D and 3D and carry out simulations - are also found in the VET context by educators. For HV the main technical advantages (such as the use of active points, and non-linear navigation of video content) were autonomously recognised, while the potential of the instrument to support reflection has not been clearly identified. Conclusions: AR and HV are considered as tools able to support apprentices' procedural learning especially with regard to the operational skills which were judged by the educators to be most relevant for VET.
引用
收藏
页码:138 / 167
页数:30
相关论文
共 50 条
  • [31] Augmented Reality in AEC Education: A Case Study
    Urban, Harald
    Pelikan, Gabriel
    Schranz, Christian
    BUILDINGS, 2022, 12 (04)
  • [32] Augmented Reality in Medical Education, an Empirical Study
    Zsigmond, Imre
    Buhai, Alexandru
    COMPUTATIONAL SCIENCE AND ITS APPLICATIONS, ICCSA 2021, PT X, 2021, 12958 : 631 - 640
  • [33] An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
    Cao, Yuanzhi
    Qian, Xun
    Wang, Tianyi
    Lee, Rachel
    Huo, Ke
    Ramani, Karthik
    PROCEEDINGS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'20), 2020,
  • [34] Augmented Reality in Spinal Surgery: Highlights From Augmented Reality Lectures at the Emerging Technologies Annual Meetings
    Uddin, Syed-Abdullah
    Hanna, George
    Ross, Lindsey
    Molina, Camilo
    Urakov, Timur
    Johnson, Patrick
    Kim, Terrence
    Drazin, Doniel
    CUREUS JOURNAL OF MEDICAL SCIENCE, 2021, 13 (10)
  • [35] Revolutionizing Learning: Unleashing the Power of Technology Gamification-Augmented Reality in Vocational Education
    Wulansari, Rizky Ema
    Fortuna, Aprilla
    Marta, Rizkayeni
    Primawati, Primawati
    Masek, Alias
    Kaya, Deniz
    Prasetya, Febri
    Sakti, Rizki Hardian
    Luthfi, Afdal
    Rizki, Iqbal Ainur
    Hasna, Fadilah Habibul
    Eshaghi, Sarvin
    TEM JOURNAL-TECHNOLOGY EDUCATION MANAGEMENT INFORMATICS, 2024, 13 (03): : 2384 - 2397
  • [36] Transforming Education with Augmented Reality, Metaverse and Virtual Reality Technologies in the 21st Century
    Kaya, Deniz
    Kutluca, Tamer
    Daghan, Goekhan
    HACETTEPE UNIVERSITESI EGITIM FAKULTESI DERGISI-HACETTEPE UNIVERSITY JOURNAL OF EDUCATION, 2023, 38 (04): : 470 - 497
  • [37] Virtual Reality Technology Based Vocational Education Study
    Ouyang, Yanrong
    PROCEEDINGS OF THE 2016 INTERNATIONAL CONFERENCE ON MANAGEMENT SCIENCE AND INNOVATIVE EDUCATION (MSIE), 2016, 60 : 351 - 353
  • [38] Virtual Reality and Augmented Reality in Artistic Expression: A Comprehensive Study of Innovative Technologies
    Wang, Fan
    Zhang, Zonghai
    Li, Liangyi
    Long, Siyu
    INTERNATIONAL JOURNAL OF ADVANCED COMPUTER SCIENCE AND APPLICATIONS, 2024, 15 (03) : 641 - 649
  • [39] Innovative Teacher Education with the Augmented Reality Device Microsoft HoloLens-Results of an Exploratory Study and Pedagogical Considerations
    Wyss, Corinne
    Buehrer, Wolfgang
    Furrer, Florian
    Degonda, Adrian
    Hiss, Jan A.
    MULTIMODAL TECHNOLOGIES AND INTERACTION, 2021, 5 (08)
  • [40] COMPUTER VISION AND AUGMENTED REALITY TECHNOLOGIES IN EXPERIMENTAL ARCHITECTURAL DESIGN EDUCATION AT THE AA
    Koh, Immanuel
    PROCEEDINGS OF THE 18TH INTERNATIONAL CONFERENCE ON COMPUTER-AIDED ARCHITECTURAL DESIGN RESEARCH IN ASIA (CAADRIA 2013): OPEN SYSTEMS, 2013, : 427 - 436