A Simple Approach to Animating Virtual Characters by Facial Expressions Reenactment

被引:1
|
作者
Bai, Zechen [1 ,2 ]
Yao, Naiming [1 ]
Liu, Lu [1 ]
Chen, Hui [1 ,2 ]
Wang, Hongan [1 ,2 ]
机构
[1] Chinese Acad Sci, Inst Software, Beijing, Peoples R China
[2] Univ Chinese Acad Sci, Beijing, Peoples R China
基金
国家重点研发计划;
关键词
Virtual Human; Facial Animation; Face Reenactment; Blendshape;
D O I
10.1109/VRW58643.2023.00135
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Animating virtual characters is one of the core problems in virtual reality. Facial animations are able to intuitively express emotion and attitudes of virtual characters, However, creating facial animations is a non-trivial task. It depends on either expensive motion capture devices or human designers' time and effort to tune the animation parameters, In this work, we propose a learning-based approach to animate virtual characters by facial expression reenactment from abundant image data. This approach is simple yet effective, and is generalizable to various 3D characters. Preliminary evaluation results demonstrate its effectiveness and its potential to accelerate the development of VR applications.
引用
收藏
页码:585 / 586
页数:2
相关论文
共 50 条
  • [41] Proactive anticipatory virtual characters - An ethology approach
    Tang, W
    Gatzoulis, C
    Wan, TR
    PROCEEDINGS OF THE IASTED INTERNATIONAL CONFERENCE ON APPLIED SIMULATION AND MODELLING, 2004, : 172 - 177
  • [42] Rapid Facial Reactions in Response to Facial Expressions of Emotion Displayed by Real Versus Virtual Faces
    Philip, Leonor
    Martin, Jean-Claude
    Clavel, Celine
    I-PERCEPTION, 2018, 9 (04):
  • [43] Synthesis and recognition of facial expressions in virtual 3D views
    Zalewski, L
    Gong, SG
    SIXTH IEEE INTERNATIONAL CONFERENCE ON AUTOMATIC FACE AND GESTURE RECOGNITION, PROCEEDINGS, 2004, : 493 - 498
  • [44] Design of reliable virtual human facial expressions and validation by healthy people
    Garcia, Arturo S.
    Fernandez-Sotos, Patricia
    Vicente-Querol, Miguel A.
    Lahera, Guillermo
    Rodriguez-Jimenez, Roberto
    Fernandez-Caballero, Antonio
    INTEGRATED COMPUTER-AIDED ENGINEERING, 2020, 27 (03) : 287 - 299
  • [45] Micro and macro facial expressions by driven animations in realistic Virtual Humans
    Montanha, Rubens Halbig
    Raupp, Giovana Nascimento
    Schmitt, Ana Carolina Policarpo
    Araujo, Victor Flavio de Andrade
    Musse, Soraia Raupp
    ENTERTAINMENT COMPUTING, 2025, 52
  • [46] Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars
    Faita, Claudia
    Vanni, Federico
    Lorenzini, Cristian
    Carrozzino, Marcello
    Tanca, Camilla
    Bergamasco, Massimo
    AUGMENTED AND VIRTUAL REALITY, AVR 2015, 2015, 9254 : 409 - 419
  • [47] Asynchrony enhances uncanniness in human, android, and virtual dynamic facial expressions
    Alexander Diel
    Wataru Sato
    Chun-Ting Hsu
    Takashi Minato
    BMC Research Notes, 16
  • [48] The effect of avatar facial expressions on trust building in social virtual reality
    Luo, Le
    Weng, Dongdong
    Ding, Ni
    Hao, Jie
    Tu, Ziqi
    VISUAL COMPUTER, 2023, 39 (11): : 5869 - 5882
  • [49] The effect of avatar facial expressions on trust building in social virtual reality
    Le Luo
    Dongdong Weng
    Ni Ding
    Jie Hao
    Ziqi Tu
    The Visual Computer, 2023, 39 : 5869 - 5882
  • [50] Fuzzy Modeling based Approach to Facial Expressions Understanding
    ECE&CS Department, University of Cincinnati, Cincinnati
    OH
    45221, United States
    不详
    J. Adv. Comput. Intell. Intelligent Informatics, 1 (45-61):