共 50 条
- [42] Serious Games Without Screens. Comment on "Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review" [J]. JMIR SERIOUS GAMES, 2022, 10 (01):
- [46] Exploring the Use of Behavioural Techniques in Serious Games for Energy Efficiency: a Systematic Review and Content Analysis [J]. Behavior and Social Issues, 2022, 31 : 451 - 479
- [47] Use of "serious health games" in health care: a review [J]. INFORMATION TECHNOLOGY IN HEALTH CARE: SOCIO-TECHNICAL APPROACHES 2010: FROM SAFE SYSTEMS TO PATIENT SAFETY, 2010, 157 : 160 - 166
- [50] Serious Games for Healthy Nutrition. A Systematic Literature Review [J]. INTERNATIONAL JOURNAL OF SERIOUS GAMES, 2022, 9 (01): : 3 - 16