QoE Fairness Resource Allocation in Digital Twin-Enabled Wireless Virtual Reality Systems

被引:40
|
作者
Feng, Jie [1 ,2 ]
Liu, Lei [3 ]
Hou, Xiangwang [4 ]
Pei, Qingqi [1 ,2 ]
Wu, Celimuge [5 ]
机构
[1] Xidian Univ, Sch Telecommun Engn, State Key Lab ISN, Xian 710071, Shaanxi, Peoples R China
[2] Xidian Univ, Sch Telecommun Engn, Shaanxi Key Lab Blockchain & Secure Comp, Xian 710071, Shaanxi, Peoples R China
[3] Xidian Univ, Guangzhou Inst Technol, Xian 710071, Shaanxi, Peoples R China
[4] Tsinghua Univ, Dept Elect Engn, Beijing 100084, Peoples R China
[5] Univ Electrocommun, Dept Comp & Network Engn, Tokyo 1828585, Japan
基金
中国国家自然科学基金;
关键词
Wireless virtual reality (VR); QoE fairness; digital twin; resource allocation; mode selection; HARMONY SEARCH ALGORITHM; VR; 360-DEGREES; LATENCY;
D O I
10.1109/JSAC.2023.3313195
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Wireless virtual reality (VR) is expected to be a technology that revolutionizes human interaction and perceived media, where the quality of experience (QoE) is an important indicator to measure user service perception. However, existing schemes only consider general and time-invariant QoE optimization, which may suffer performance degradation. Moreover, it is also necessary to ensure the fairness of the individual user's performance in wireless VR. To address these challenges, we employ digital twin technology to investigate a max-min QoE-optimal problem for wireless VR systems in this paper. Specifically, we maximize the QoE of the worst-case head-mounted displays (HDMs) client, where the QoE model is the linear weighting combination of video quality, service delay, and energy efficiency. The formulated optimization problem is characterized by multidimensional control, which jointly optimizes model selection, transmit power, computation time, and GPU-cycle frequency. Due to the mixed combinatorial features of the optimization problem, we give a low-complexity algorithm design by decoupling the optimization variables. Notably, we first obtain the allocation of the transmit power by employing the generalized fractional programming theory and the Lagrangian dual decomposition, followed by attaining the optimal allocation of GPU-cycle frequency in VR mode is derived by the proposed adaptive modified harmony search algorithm, and finally achieve the computation time by the barrier method. Meanwhile, we devise a greedy-style heuristic algorithm for mode selection. In the simulation, three baseline schemes are established as comparisons to assess the effectiveness of the proposed scheme. Meanwhile, the simulation results manifest that the proposed algorithms have good convergence performance and better increase the QoE of the DT-enabled wireless VR system compared to benchmark solutions.
引用
收藏
页码:3355 / 3368
页数:14
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