A serious web game for children with attentive disorders: design and experiences from two trials

被引:1
|
作者
Angileri, Letizia [1 ]
Manca, Marco [1 ]
Paterno, Fabio [1 ]
Santoro, Carmen [1 ,2 ]
机构
[1] ISTI CNR, HIIS Lab, Pisa, Italy
[2] ISTI CNR, HIIS Lab, Via G Moruzzi 1, Pisa, Italy
来源
HUMAN-COMPUTER INTERACTION | 2024年 / 39卷 / 1-2期
关键词
serious games; ADHD; cognitive training; field trials; ADHD; MANAGEMENT;
D O I
10.1080/07370024.2023.2240797
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Cognitive developmental disorders are common in children and can affect various abilities. Attention Deficit/Hyperactivity Disorder (ADHD) is the most prevalent childhood psychiatric condition. This work presents PlayToPickUp, a serious game that aims to stimulate children in relevant cognitive domains (attention and error monitoring). A multidisciplinary team of experts and caregivers from two different centers that support therapeutic activities with such children participated from the games's inception to the design and the evaluation of the game. Depending on the characteristics and abilities of the player, therapists can customize the game to provide training that best fits the skills and the needs of the child while maintaining the player's motivation. After its development, the game was used over 2 months "in the wild" by children recruited by the two centers. In one case the children played with it within the regular activities offered by the training center. In the other one, the parents of the children were instructed by caregivers to have the children play the game at home. In the paper, we describe the experience gathered from such two studies run in parallel, discussing the aspects that worked better, those that represented difficulties, and the lesson learnt for future studies.
引用
收藏
页码:43 / 78
页数:36
相关论文
共 50 条
  • [31] HelperFriend, a Serious Game for Promoting Healthy Lifestyle Behaviors in Children: Design and Pilot Study
    Edrein Espinosa-Curiel, Ismael
    Efren Pozas-Bogarin, Edgar
    Hernandez-Arvizu, Maryleidi
    Elena Navarro-Jimenez, Maria
    Emeth Delgado-Perez, Edwin
    Martinez-Miranda, Juan
    Perez-Espinosa, Humberto
    [J]. JMIR SERIOUS GAMES, 2022, 10 (02):
  • [32] Tommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness
    Eichhorn, Christian
    Schepers, Christian
    Plecher, David A.
    Hiyama, Atsushi
    Butz, Andreas
    Klinker, Gudrun
    [J]. HCI IN GAMES, PT II, HCI-GAMES 2024, 2024, 14731 : 34 - 53
  • [33] Feedback of Research Findings for Vaccine Trials: Experiences from Two Malaria Vaccine Trials Involving Healthy Children on the Kenyan Coast
    Gikonyo, Caroline
    Kamuya, Dorcas
    Mbete, Bibi
    Njuguna, Patricia
    Olotu, Ally
    Bejon, Philip
    Marsh, Vicki
    Molyneux, Sassy
    [J]. DEVELOPING WORLD BIOETHICS, 2013, 13 (01) : 48 - 56
  • [34] Serious game the Emotion Detectives helps to improve social-emotional skills of children with neurodevelopmental disorders
    Loytomaki, Joanna
    Ohtonen, Pasi
    Huttunen, Kerttu
    [J]. BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 2024, 55 (03) : 1126 - 1144
  • [35] The Development of Response and Interference Inhibition in Children: Evidence from Serious Game Training
    Wang, Lingyun
    Li, Jiajia
    Jia, Fanli
    Lian, Lin
    Li, Lihong
    [J]. CHILDREN-BASEL, 2024, 11 (02):
  • [36] Oral Health Education for Children: Development of a Serious Game with a User-Centered Design Approach
    Mendonca, Thais Silva
    Carvalho, Sergio Teixeira de
    Aljafari, Ahmad
    Hosey, Marie Therese
    Costa, Luciane Rezende
    [J]. GAMES FOR HEALTH JOURNAL, 2024, 13 (04) : 268 - 277
  • [37] Puppy Island: Theory-Driven Design of a Serious Game for Young Children with Cystic Fibrosis
    McEwan, Mitchell
    Phillips, Cody
    Wyeth, Peta
    Johnson, Daniel
    [J]. PROCEEDINGS OF IDC 2020, 2020, : 532 - 540
  • [38] Parents' experiences of having their children take part in participatory action research creating a serious game about radiotherapy
    Cederved, C.
    Angstrom-Brannstrom, C.
    Ljungman, G.
    Engvall, G.
    [J]. RADIOGRAPHY, 2023, 29 (01) : 95 - 100
  • [39] When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game
    Stefanidi, Evropi
    Korozi, Maria
    Leonidis, Asterios
    Arampatzis, Dimitrios
    Antona, Margherita
    Papagiannakis, George
    [J]. IDC '21: PROCEEDINGS OF INTERACTION DESIGN AND CHILDREN 2021, 2021, : 375 - 386
  • [40] Design of a Serious Game for Children to Raise Awareness on Plastic Pollution and Promoting Pro-Environmental Behaviors
    Panagiotopoulou, Loukia
    Gayarre, Nora Cia
    Scurati, Giulia Wally
    Etzi, Roberta
    Massetti, Gemma
    Gallace, Alberto
    Ferrise, Francesco
    [J]. JOURNAL OF COMPUTING AND INFORMATION SCIENCE IN ENGINEERING, 2021, 21 (06)