Comparing technologies for conveying emotions through realistic avatars in virtual reality-based metaverse experiences

被引:18
|
作者
Visconti, Alessandro [1 ]
Calandra, Davide [1 ]
Lamberti, Fabrizio [1 ]
机构
[1] Politecn Torino, DAUIN, Turin, Italy
关键词
avatar representation; emotions; facial and eye tracking; lip sync approximation; RECOGNITION;
D O I
10.1002/cav.2188
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
With the development of metaverse(s), industry and academia are searching for the best ways to represent users' avatars in shared virtual environments (VEs), where real-time communication between users is required. The expressiveness of avatars is crucial for transmitting emotions that are key for social presence and user experience, and are conveyed via verbal and non-verbal facial and body signals. In this paper, two real-time modalities for conveying expressions in virtual reality (VR) via realistic, full-body avatars are compared by means of a user study. The first modality uses dedicated hardware (i.e., eye and facial trackers) to allow a mapping between the user's facial expressions/eye movements and the avatar model. The second modality relies on an algorithm that, starting from an audio clip, approximates the facial motion by generating plausible lip and eye movements. The participants were requested to observe, for both the modalities, the avatar of an actor performing six scenes involving as many basic emotions. The evaluation considered mainly social presence and emotion conveyance. Results showed a clear superiority of facial tracking when compared to lip sync in conveying sadness and disgust. The same was less evident for happiness and fear. No differences were observed for anger and surprise.
引用
收藏
页数:11
相关论文
共 50 条
  • [21] Comparing virtual and location-based augmented reality mobile learning: emotions and learning outcomes
    Jason M. Harley
    Eric G. Poitras
    Amanda Jarrell
    Melissa C. Duffy
    Susanne P. Lajoie
    Educational Technology Research and Development, 2016, 64 : 359 - 388
  • [22] Treatment of Anorexia Nervosa Through Virtual Reality-Based Body Exposure and Reduction of Attentional Bias
    Gutierrez-Maldonado, Jose
    Briseno, Natalia
    Ascione, Mariarca
    Meschberger-Annweiler, Franck
    Porras-Garcia, Bruno
    Ferrer-Garcia, Marta
    Serrano, Eduardo
    Carulla, Marta
    VIRTUAL, AUGMENTED AND MIXED REALITY, VAMR 2023, 2023, 14027 : 453 - 463
  • [23] Virtual reality-based learning through the lens of eudaemonic factors: Reflective thinking as a game changer
    Ye, Qing
    Zhou, Rongting
    Anwar, Muhammad Azfar
    Siddiquei, Ahmad Nabeel
    Hussain, Siraj
    Asmi, Fahad
    THINKING SKILLS AND CREATIVITY, 2022, 45
  • [24] Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study
    Birkheim, Siv Lena
    Calogiuri, Giovanna
    Hvalstad, Mette
    Martinsen, Randi
    BMC HEALTH SERVICES RESEARCH, 2024, 24 (01)
  • [25] Adolescents' perceptions and user experiences with a virtual reality-based alcohol prevention tool in Germany: A focus group study
    Hrynyschyn, Robert
    Prediger, Christina
    Lyk, Patricia
    Majgaard, Gunver
    Helmer, Stefanie Maria
    Stock, Christiane
    FRONTIERS IN PUBLIC HEALTH, 2023, 11
  • [26] To simulate or not to simulate? Comparing the effectiveness of video-based training versus virtual reality-based simulations on interpersonal skills development
    Akdere, Mesut
    Jiang, Yeling
    Acheson, Kris
    HUMAN RESOURCE DEVELOPMENT QUARTERLY, 2023, 34 (04) : 437 - 462
  • [27] Research on University Information Governance through a Virtual Reality-Based Multimedia Information Data Decision Model
    Lv, Jinfei
    Computer-Aided Design and Applications, 2023, 20 (S14): : 72 - 82
  • [28] Insights into virtual reality-based training for unexplained disease outbreaks: A qualitative exploration of Chinese standardized training nurses' experiences
    Li, Xixi
    Yang, Luoyao
    Zhou, Tong
    Liang, Hong
    Zhang, Linbo
    Jiang, Wei
    Xie, Nan
    NURSE EDUCATION TODAY, 2024, 143
  • [29] Hospitalized older adults' experiences of virtual reality-based group exercise therapy with cycle ergometers: An early feasibility study
    Hoeg, Emil R.
    Andersen, Nikolaj B.
    Malmkjaer, Nicolai
    Vaaben, Adrian H.
    Uth, Jacob
    COMPUTERS IN HUMAN BEHAVIOR REPORTS, 2023, 11