High-quality indoor scene 3D reconstruction with RGB-D cameras: A brief review

被引:0
|
作者
Jianwei Li [1 ]
Wei Gao [2 ,3 ]
Yihong Wu [2 ,3 ]
Yangdong Liu [4 ]
Yanfei Shen [1 ]
机构
[1] School of Sports Engineering, Beijing Sports University
[2] National Laboratory of Pattern Recognition, Institute of Automation, Chinese Academy of Sciences
[3] University of Chinese Academy of Sciences
[4] Huawei Technologies Co, Ltd
基金
中国国家自然科学基金; 国家重点研发计划;
关键词
D O I
暂无
中图分类号
TP391.41 [];
学科分类号
080203 ;
摘要
High-quality 3D reconstruction is an important topic in computer graphics and computer vision with many applications, such as robotics and augmented reality. The advent of consumer RGB-D cameras has made a profound advance in indoor scene reconstruction. For the past few years, researchers have spent significant effort to develop algorithms to capture 3D models with RGB-D cameras. As depth images produced by consumer RGB-D cameras are noisy and incomplete when surfaces are shiny, bright,transparent, or far from the camera, obtaining highquality 3D scene models is still a challenge for existing systems. We here review high-quality 3D indoor scene reconstruction methods using consumer RGB-D cameras.In this paper, we make comparisons and analyses from the following aspects:(i) depth processing methods in 3D reconstruction are reviewed in terms of enhancement and completion,(ii) ICP-based, feature-based, and hybrid methods of camera pose estimation methods are reviewed,and(iii) surface reconstruction methods are reviewed in terms of surface fusion, optimization, and completion.The performance of state-of-the-art methods is also compared and analyzed. This survey will be useful for researchers who want to follow best practices in designing new high-quality 3D reconstruction methods.
引用
收藏
页码:369 / 393
页数:25
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