共 50 条
- [1] GAMIFICATION, A DIDACTIC STRATEGY IN HIGHER EDUCATION 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 6761 - 6771
- [4] Professional and pedagogical training of future students of higher education with elements of gamification EDUWEB-REVISTA DE TECNOLOGIA DE INFORMACION Y COMUNICACION EN EDUCACION, 2022, 16 (04): : 52 - 64
- [5] The Pedagogical Use of Gamification in English Vocabulary Training and Learning in Higher Education EDUCATION SCIENCES, 2023, 13 (01):
- [6] THE GAMIFICATION LIKE STRATEGY OF TEACHING LEARNING IN HIGHER EDUCATION REVISTA UNIVERSIDAD Y SOCIEDAD, 2022, 14 : 47 - 55
- [8] Virtual Club: teaching and learning strategy to strengthen critical reading REVISTA IBEROAMERICANA DE EDUCACION, 2021, 85 (01): : 117 - 133