Centralised and Decentralised Control of Video Game Agents

被引:0
|
作者
Robinson, Sam G. [1 ]
Barnes, Chloe M. [1 ]
Lewis, Peter R. [2 ]
机构
[1] Aston Univ, Birmingham B4 7ET, W Midlands, England
[2] Ontario Tech Univ, Oshawa, ON L1G 0C5, Canada
关键词
Neuroevolution; Game playing; Network comparisons;
D O I
10.1007/978-3-030-87094-2_10
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, the game of partially observable Ms. Pacman is used as a sandbox to evaluate Artificial Neural Networks (ANNs) that control multiple opponents (i.e. the ghosts). Comparisons between one central ANN that controls all ghosts, and multiple distinct ANNs, each controlling one ghost, are made. The NEAT algorithm is employed to evolve the ANNs. We find that chasing Ms. Pacman and exploring the map are both harder behaviours to learn for a centralised controller than for decentralised control. Further, both centralised and decentralised approaches produce vastly different behaviours for exploring the map. Novel techniques for comparing networks are also explored.
引用
收藏
页码:108 / 120
页数:13
相关论文
共 50 条
  • [31] Centralised and Decentralised Responses to COVID-19: the EU and the USA Compared
    Aubrecht, Paul
    Essink, Jan
    Kovac, Mitja
    Vandenberghe, Ann-Sophie
    UTRECHT LAW REVIEW, 2022, 18 (01): : 93 - 107
  • [32] Smart Voltage Monitoring: Centralised and Blockchain-based Decentralised Approach
    Mishra, Shailesh
    Kumar, Shivam
    2020 IEEE INTERNATIONAL CONFERENCE ON INTERNET OF THINGS AND INTELLIGENCE SYSTEM (IOTAIS), 2021, : 49 - 55
  • [33] Centralised and Decentralised Sensor Fusion-Based Emergency Brake Assist
    Deo, Ankur
    Palade, Vasile
    Huda, Md. Nazmul
    SENSORS, 2021, 21 (16)
  • [34] Comparative economic and environmental assessments of centralised and decentralised seawater desalination options
    Shahabi, Maedeh P.
    McHugh, Adam
    Anda, Martin
    Ho, Goen
    DESALINATION, 2015, 376 : 25 - 34
  • [35] Analyzing the Robustness of General Video Game Playing Agents
    Perez-Liebana, Diego
    Samothrakis, Spyridon
    Togelius, Julian
    Schaul, Tom
    Lucas, Simon M.
    2016 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG), 2016,
  • [36] Assessing Video Game Balance using Autonomous Agents
    Politowski, Cristiano
    Petrillo, Fabio
    ElBoussaidi, Ghizlane
    Ullmann, Gabriel C.
    Gueheneuc, Yann-Gael
    2023 IEEE/ACM 7TH INTERNATIONAL WORKSHOP ON GAMES AND SOFTWARE ENGINEERING, GAS, 2023, : 25 - 32
  • [37] Behavioural reactive agents for video game opponents with personalities
    Delgado-Mata, Carlos
    Ibanez-Martinez, Jesus
    INTELLIGENT VIRTUAL AGENTS, PROCEEDINGS, 2007, 4722 : 371 - +
  • [38] THE VALUE OF INFORMATION SHARING IN A SERIAL SUPPLY CHAIN WITH CENTRALISED AND DECENTRALISED DECISION
    Rached, Mansour
    Bahroun, Zied
    Zouari, Belhassen
    Baboli, Armand
    Campagne, Jean-Pierre
    ICINCO 2010: PROCEEDINGS OF THE 7TH INTERNATIONAL CONFERENCE ON INFORMATICS IN CONTROL, AUTOMATION AND ROBOTICS, VOL 1, 2010, : 269 - 272
  • [39] Centralised or decentralised sanitation in Swedish summerhouse areas in transition to permanent living?
    Karrman, E.
    Erlandsson, A.
    Hellstrom, D.
    Bjorlenius, B.
    Tidaker, P.
    WATER SCIENCE AND TECHNOLOGY, 2007, 56 (05) : 157 - 164
  • [40] Decentralised control of multiple mobile agents for quick, smooth, and safe movement
    Kano, Takeshi
    Iwamoto, Mayuko
    Ueyama, Daishin
    PHYSICA A-STATISTICAL MECHANICS AND ITS APPLICATIONS, 2021, 572