Exploring the Impact of User Experience Elements on Virtual Reality for Emotion Regulation Through mVR-Real App

被引:0
|
作者
Hamzah, Irna [1 ]
Salwana, Ely [1 ]
Baghaei, Nilufar [2 ]
机构
[1] Univ Kebangsaan Malaysia, Inst Visual Informat, Bangi, Selangor, Malaysia
[2] Univ Queensland, Sch Elect Engn & Comp Sci, St Lucia, Australia
关键词
Virtual reality; app; user experience; emotion regulation; social-emotional learning; MENTAL-HEALTH;
D O I
10.14569/IJACSA.2024.0151028
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Virtual reality, a rapidly advancing technological development, has significantly evolved over the past few years, offering immersive experiences through headsets, gloves, or controllers that engage users in dynamic and captivating environments. Its applications span various fields, including video games, healthcare, education, and training simulations. However, there remains a gap in utilizing virtual reality for adolescent emotion regulation. This study explores the mVR-REAL app, designed to enhance social-emotional learning in teenagers by improving emotion regulation. Social-emotional learning is an educational approach aimed at developing essential socioemotional skills in adolescents. Sixteen participants engaged with the mVR-REAL app through virtual scene episodes using the Meta Quest 2 headset. The emotional responses and user feedback were measured using pre and post-test questionnaires with a Likert scale such as, strongly agree, agree, neutral, disagree and strongly disagree. A numerical value was assigned to each hypothetical option on the scale. Analysis conducted with SPSS software revealed statistically significant improvements in user experience following the use of mVR-REAL. The findings suggest that mVR-REAL has the potential to enhance user experience, evoke strong emotional responses, and foster greater engagement compared to traditional applications. These insights will inform future large-scale testing of mVR-REAL, emphasizing the importance of emotional design, as well as psychological and cultural factors, in the development of virtual reality apps for emotion regulation. However, time-related challenges were identified due to the restricted duration of the VR session, highlighting the need for further research and refinement in future virtual reality app development.
引用
收藏
页码:256 / 263
页数:8
相关论文
共 50 条
  • [41] Following the Flow: Exploring the Impact of Mobile Technology Environment on User's Virtual experience and Benavioral Response
    Ma, Yuanhong
    Cao, Yunzhong
    Li, Liangqiang
    Zhang, Jing
    Clement, Addo Prince
    JOURNAL OF THEORETICAL AND APPLIED ELECTRONIC COMMERCE RESEARCH, 2021, 16 (02): : 170 - 187
  • [42] Exploring Turbulence Impact on Passenger Experience in Urban Air Mobility: Insights from a Virtual Reality Study
    Boeck, Henrike
    Appel, Patricia B.
    Eisenmann, Lena Maria
    Kaiser, Larissa
    Riefler, Andreas
    2024 35TH IEEE INTELLIGENT VEHICLES SYMPOSIUM, IEEE IV 2024, 2024, : 3114 - 3119
  • [43] THEORETICAL MODEL FOR VIRTUAL REALITY JOURNALISM RESEARCH (MVRJR): the user's journey through an immersive news experience
    Hernandez-rodriguez, Juan camilo
    BRAZILIAN JOURNALISM RESEARCH, 2023, 19 (02)
  • [44] Experience prototyping through virtual reality head-mounted displays: Design appraisals of automotive user interfaces
    Sen, Guzin
    Sener, Bahar
    DESIGN JOURNAL, 2022, 25 (05): : 807 - 827
  • [45] Mobile Augmented Reality Apps in Education: Exploring the User Experience Through Large-Scale Public Reviews
    Alfaro, Jessica Lizeth Dominguez
    Van Puyvelde, Peter
    AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, 2021, 12980 : 428 - 450
  • [46] How Real Is Unreal? Virtual Reality and the Impact of Visual Imagery on the Experience of Exercise-Induced Pain
    Matsangidou, Maria
    Ang, Chee Siang
    Mauger, Alexis R.
    Otkhmezuri, Boris
    Tabbaa, Luma
    HUMAN-COMPUTER INTERACTION - INTERACT 2017, PT IV, 2017, 10516 : 273 - 288
  • [47] "If It's Not Me It Doesn't Make a Difference" - The Impact of Avatar Personalization on User Experience and Body Awareness in Virtual Reality
    Doellinger, Nina
    Beck, Matthias
    Wolf, Erik
    Mal, David
    Botsch, Mario
    Latoschik, Marc Erich
    Wienrich, Carolin
    2023 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY, ISMAR, 2023, : 483 - 492
  • [48] Investigating the Impact of Virtual Reality Accident Experience on Construction Workers' Risk Habituation through Individual Behaviors
    Umair, Muhammad
    Seo, Joonoh
    Luo, Yanfang
    Ahn, Changbum Ryan
    JOURNAL OF CONSTRUCTION ENGINEERING AND MANAGEMENT, 2025, 151 (05)
  • [49] Exploring the user's gaze during product evaluation through the semantic differential: a comparison between virtual reality and photorealistic images
    Palacios-Ibanez, Almudena
    Castellet-Lathan, Santiago
    Contero, Manuel
    VIRTUAL REALITY, 2024, 28 (03)
  • [50] Impact of the density of the elements belonging to the quick access area of a smartphone app on the visual search efficiency and user experience of elderly people
    Zhu, Shangshang
    Wang, Xiaoxia
    Li, Wenjie
    Dong, Yenan
    DISPLAYS, 2023, 76