共 50 条
- [41] Video games and gamification against online hate speech? ARTECH 2021: PROCEEDINGS OF THE 10TH INTERNATIONAL CONFERENCE ON DIGITAL AND INTERACTIVE ARTS, 2021,
- [44] Coded Term Discovery for Online Hate Speech Detection 2024 IEEE 11TH INTERNATIONAL CONFERENCE ON DATA SCIENCE AND ADVANCED ANALYTICS, DSAA 2024, 2024, : 78 - 87
- [45] NetAC, An Automatic Classifier of Online Hate Speech Comments TRENDS AND APPLICATIONS IN INFORMATION SYSTEMS AND TECHNOLOGIES, VOL 3, 2021, 1367 : 494 - 505
- [46] Accountability Issues, Online Covert Hate Speech, and the Efficacy of Counter-Speech POLITICS AND GOVERNANCE, 2023, 11 (02): : 249 - 260
- [47] Online hate speech in Belarus: Highlighting the topical issues ZEITSCHRIFT FUR SLAWISTIK, 2021, 66 (04): : 558 - 577
- [48] Quarantining online hate speech: technical and ethical perspectives Ethics and Information Technology, 2020, 22 : 69 - 80
- [49] Disability Hate Speech: Interrogating the Online/Offline Distinction ONLINE OTHERING: EXPLORING DIGITAL VIOLENCE AND DISCRIMINATION ON THE WEB, 2019, : 309 - 330
- [50] Philosophy for Children and Teenagers as prevention and treatment of hate speech ISEGORIA, 2022, (67):