共 50 条
- [4] Clinical applications of virtual reality and cybersickness CYBERPSYCHOLOGY & BEHAVIOR, 2005, 8 (04): : 360 - 360
- [6] Visual Techniques to Reduce Cybersickness in Virtual Reality 2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021), 2021, : 488 - 489
- [7] Estimating cybersickness from virtual reality applications Virtual Reality, 2021, 25 : 165 - 174
- [10] Automatic Prediction of Cybersickness for Virtual Reality Games 2018 IEEE GAMES, ENTERTAINMENT, MEDIA CONFERENCE (GEM), 2018, : 382 - 389