Estimating cybersickness from virtual reality applications

被引:0
|
作者
Lisa Rebenitsch
Charles Owen
机构
[1] South Dakota School of Mines and Technology,Computer Science and Engineering
[2] Michigan State University,undefined
来源
Virtual Reality | 2021年 / 25卷
关键词
Virtual reality; Cybersickness; VIMS; Displays;
D O I
暂无
中图分类号
学科分类号
摘要
Cybersickness is a known issue in virtual reality affecting a notable percentage of the populations. However, predicting the level and incidence of cybersickness in new systems is difficult. Past publications were analyzed for their factors and resulting cybersickness scores. These factors were then used to develop three predictive models using demographics, software, and hardware factors. Using demographic information alone explained 44.2% of the adjusted variance in a linear model. Using hardware and software factors alone explained 55.3% of the adjusted variance in a linear model. Using demographics, software, and hardware factors did not use a linear model, but rather had an average residual error of 1.03. This residual error is an estimate of how far the predicted cybersickness score is from the actual score.
引用
收藏
页码:165 / 174
页数:9
相关论文
共 50 条
  • [1] Estimating cybersickness from virtual reality applications
    Rebenitsch, Lisa
    Owen, Charles
    [J]. VIRTUAL REALITY, 2021, 25 (01) : 165 - 174
  • [2] Clinical applications of virtual reality and cybersickness
    St-Jacques, J
    Bouchard, S
    [J]. CYBERPSYCHOLOGY & BEHAVIOR, 2005, 8 (04): : 360 - 360
  • [3] Cybersickness in Virtual Reality and Augmented Reality
    Lawson, Ben D.
    Stanney, Kay M.
    [J]. FRONTIERS IN VIRTUAL REALITY, 2021, 2
  • [4] Sensation of presence and cybersickness in applications of virtual reality for advanced rehabilitation
    Kiryu, Tohru
    So, Richard H. Y.
    [J]. JOURNAL OF NEUROENGINEERING AND REHABILITATION, 2007, 4 (1)
  • [5] Sensation of presence and cybersickness in applications of virtual reality for advanced rehabilitation
    Tohru Kiryu
    Richard HY So
    [J]. Journal of NeuroEngineering and Rehabilitation, 4
  • [6] Early Prediction of Cybersickness in Virtual, Augmented & Mixed Reality Applications: A Review
    Silva, Brion M.
    Fernando, Pumudu
    [J]. 2019 IEEE 5TH INTERNATIONAL CONFERENCE FOR CONVERGENCE IN TECHNOLOGY (I2CT), 2019,
  • [7] Virtual reality cybersickness and the headache patient
    Chen, Qian Cece
    Fleming, Andrew
    Lepkowsky, Adam
    Narouze, Samer
    [J]. PAIN MEDICINE, 2024, 25 (06): : 367 - 369
  • [8] CYBERSICKNESS IN VIRTUAL REALITY: PHENOMENOLOGY AND MEASUREMENTS
    Smyslova, O. V.
    Voiskounsky, A. E.
    [J]. PSIKHOLOGICHESKII ZHURNAL, 2019, 40 (04) : 85 - 94
  • [9] Design Implications from Cybersickness and Technical Interactions in Virtual Reality
    Bockelman, Patricia S.
    Milliard, Sharlin
    Salemirad, Matin
    Valderrama, Jonathan
    Smith, Eileen
    [J]. VIRTUAL, AUGMENTED AND MIXED REALITY: MULTIMODAL INTERACTION, PT I, 2019, 11574 : 403 - 415
  • [10] Visual Techniques to Reduce Cybersickness in Virtual Reality
    Groth, Colin
    Tauscher, Jan-Philipp
    Heesen, Nikkel
    Castillo, Susana
    Magnor, Marcus
    [J]. 2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021), 2021, : 488 - 489