Projection-based occupancy map coding for 3D point cloud compression

被引:0
|
作者
Park J. [1 ]
Lee J. [1 ]
Park S. [1 ]
Sim D. [1 ]
机构
[1] Department of Computer Engineering, Kwangwoon University, Seoul
基金
新加坡国家研究基金会;
关键词
MPEG-I; Occupancy map; PCC; TMC;
D O I
10.5573/IEIESPC.2020.9.4.293
中图分类号
学科分类号
摘要
An occupancy map coding method to compress 3D point cloud data is proposed. A 3D point cloud can be coded by projecting into a texture, depth, and occupancy map. This paper presents an efficient way to signal consecutive fully occupied occupancy coding units with a single bit for each coding unit row of an object in the occupancy map is presented. The results showed that the proposed algorithm could save 3.02% of bits without coding loss compared to an existing algorithm. Copyrights © 2020 The Institute of Electronics and Information Engineers
引用
收藏
页码:293 / 297
页数:4
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