Collision detection and response of dynamic cloth simulation in virtual environment

被引:0
|
作者
Liu, Zhi-Bin
Li, Zhan-Li
Cao, Bao-Xiang
机构
[1] College of Computer Science, Qufu Normal University, Rizhao 276826, China
[2] Department of Computer Science and Technology, Xi'an University of Science and Technology, Xi'an 710054, China
关键词
D O I
暂无
中图分类号
学科分类号
摘要
Due to collision detection and response is very time-consuming, the real-time and lively effect was difficult to achieve in dynamic cloth animation. The mass-spring model for dynamic cloth was adopted, and then based on bounding boxes hierarchy, a collision detection algorithm was given and an algorithm converted self-collision detection was proposed into collision detection. In order to enhance the collision detection speed of basic geometrical units, an improved method was proposed to detect the intersection of mass and triangle accurately, and then a collision response process was described according to mechanics principle. Experiment results show that those approaches improve real-time and vivid effect.
引用
收藏
页码:1497 / 1499
相关论文
共 50 条
  • [41] Resolving Cloth Penetrations with Discrete Collision Detection
    Zhao, Jing
    Ye, Juntao
    Li, Jituo
    2013 INTERNATIONAL CONFERENCE ON COMPUTER-AIDED DESIGN AND COMPUTER GRAPHICS (CAD/GRAPHICS), 2013, : 443 - 444
  • [42] Hierarchical techniques in collision detection for cloth animation
    Mezger, J
    Kimmerle, S
    Etzmuss, O
    WSCG'2003, VOL 11, NO 2, CONFERENCE PROCEEDINGS, 2003, : 322 - 329
  • [43] A CURVILINEAR COLLISION DETECTION SCHEME FOR AVATARS IN MOTION IN A COLLABORATIVE VIRTUAL ENVIRONMENT
    Sudama, Chanan
    Sakr, Ziad
    CERMA 2008: ELECTRONICS, ROBOTICS AND AUTOMOTIVE MECHANICS CONFERENCE, PROCEEDINGS, 2008, : 310 - 315
  • [44] Real-time collision detection technique in virtual manufacturing environment
    Qiao, G.X.
    Xiao, T.Y.
    Han, X.L.
    Wang, S.G.
    Gaojishu Tongxin/High Technology Letters, 2001, 11 (08):
  • [45] SPATIAL DIVISION METHOD OF HIERARCHICAL REPRESENTATION FOR COLLISION DETECTION IN VIRTUAL ENVIRONMENT
    Sulaiman, Hamzah Asyrani
    Bade, Abdullah
    Suaib, Norhaida Mohd
    THIRD INTERNATIONAL CONFERENCE ON COMPUTER ENGINEERING AND TECHNOLOGY (ICCET 2011), 2011, : 491 - +
  • [46] A haptic device with collision detection response for sculpting virtual objects
    Yeung, SK
    Petriu, EM
    IMTC/97 - IEEE INSTRUMENTATION & MEASUREMENT TECHNOLOGY CONFERENCE: SENSING, PROCESSING, NETWORKING, PROCEEDINGS VOLS 1 AND 2, 1997, : 322 - 328
  • [47] Implementation of collision detection in virtual simulation training system for portal crane
    Liu, Yunsheng
    Wu, Miao
    Jisuanji Gongcheng/Computer Engineering, 2003, 29 (07):
  • [48] Collision detection methods for high-speed virtual simulation objects
    Ma, Mingcong
    Xu, Gang
    Zhan, Xiao
    Yang, Xiaopei
    2013 IEEE Conference Anthology, ANTHOLOGY 2013, 2013,
  • [49] Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
    ElBadrawy, Asma A.
    Hemayed, Elsayed E.
    Fayek, Magda B.
    JOURNAL OF ADVANCED RESEARCH, 2012, 3 (03) : 245 - 252
  • [50] An approach to LEM modeling: Construction, collision detection and dynamic simulation
    Sundaraj, K
    Laugier, C
    Costa, IF
    IROS 2001: PROCEEDINGS OF THE 2001 IEEE/RJS INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS, VOLS 1-4: EXPANDING THE SOCIETAL ROLE OF ROBOTICS IN THE NEXT MILLENNIUM, 2001, : 2196 - 2201