Design and implementation of computer games: A capstone course for undergraduate computer science education

被引:16
|
作者
Jones, Randolph M. [1 ]
机构
[1] Colby Coll, Waterville, ME, United States
关键词
Curricula - Game theory - Students - Teaching;
D O I
10.1145/331795.331866
中图分类号
学科分类号
摘要
This paper presents a course in the design and implementation of computer games, offered as an upper-division computer science course at Colby College during the winter semester, 1999. The paper describes the material, topics, and projects included in the course. More generally, I argue that this course provides an ideal environment for students to integrate a wide base of computer knowledge and skills. The paper supports this argument by presenting the variety of computer science concepts covered in the course, as well as pointing out potential areas of variation in future courses, depending on the tastes and priorities of the instructor.
引用
收藏
页码:260 / 264
相关论文
共 50 条
  • [41] Effects of a television distance education course in computer science
    Boulet, MM
    Boudreault, S
    Guerette, L
    BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 1998, 29 (02) : 101 - 111
  • [42] Arguments for and Approaches to Computing Education in Undergraduate Computer Science Programmes
    Cutts, Quintin
    Kallia, Maria
    Anderson, Ruth
    Crick, Tom
    Devlin, Marie
    Farghally, Mohammed
    Mirolo, Claudio
    Runde, Ragnhild Kobro
    Seppala, Otto
    Urquiza-Fuentes, Jaime
    Vahrenhold, Jan
    PROCEEDINGS OF THE 2023 WORKING GROUP REPORTS ON INNOVATION AND TECHNOLOGY IN COMPUTER SCIENCE EDUCATION, ITICSE-WGR 2023, 2023,
  • [43] Supporting Undergraduate Computer Science Education Using Educational Robots
    Saad, Ashraf
    Loewen, Gabriel
    Shuff, Travis
    Burton, Kyle
    PROCEEDINGS OF THE 50TH ANNUAL ASSOCIATION FOR COMPUTING MACHINERY SOUTHEAST CONFERENCE, 2012,
  • [44] TOOL FOR MONITORING THE PROCESS OF LEARNING PROGRAMMING IN AN UNDERGRADUATE COURSE IN COMPUTER SCIENCE
    Ratola, Guilherme Barbosa
    Omar, Nizam
    Pimentel, Edson Pinheiro
    SISTEMAS E TECHNOLOGIAS DE INFORMACAO: ACTAS DA 4A CONFERENCIA IBERICA DE SISTEMAS E TECNOLOGIAS DE LA INFORMACAO, 2009, : 493 - 496
  • [45] Undergraduate Computer Science Curricula
    Simha, Rahul
    Kumar, Amruth N.
    Raj, Rajendra K.
    COMMUNICATIONS OF THE ACM, 2024, 67 (02) : 29 - 31
  • [46] Design and Implementation on the College Computer Foundation Network Course
    Wu Chunying
    2011 SECOND INTERNATIONAL CONFERENCE ON EDUCATION AND SPORTS EDUCATION (ESE 2011), VOL III, 2011, : 483 - 484
  • [47] Teaching And Learning Support For Computer Architecture And Organization Courses Design On Computer Engineering and Computer Science For Undergraduate: A Review
    Kurniawan, Wijaya
    Ichsan, Mochammad Hannats Hanafi
    2017 4TH INTERNATIONAL CONFERENCE ON ELECTRICAL ENGINEERING, COMPUTER SCIENCE AND INFORMATICS (EECSI), 2017, : 15 - 20
  • [48] DESIGN EDUCATION IN COMPUTER-SCIENCE AND ENGINEERING
    BOOTH, T
    BRUBAKER, T
    CAIN, T
    DANIELSON, R
    HOELZEMAN, R
    LANGDON, G
    SOLDAN, D
    VARANASI, M
    COMPUTER, 1986, 19 (06) : 20 - &
  • [49] The beginning computer graphics course in computer science
    Cunningham, S
    Hansmann, W
    Laxer, C
    Shi, JY
    COMPUTER GRAPHICS-US, 2004, 38 (04): : 24 - 25
  • [50] A design-based introductory computer science course
    Felleisen, M
    FRONTIERS IN EDUCATION 1997 - 27TH ANNUAL CONFERENCE, PROCEEDINGS, BOLS I - III, 1997, : 729 - 732