Unlabeled facial expression capture method in virtual reality system based on big data

被引:0
|
作者
Gao, Feng [1 ,2 ]
机构
[1] School of Artificial Intelligence, Chongqing University of Arts and Sciences, Chongqing,402160, China
[2] Lyceum of Philippines University-Batangas, Batangas City, Philippines
关键词
D O I
10.1504/ijict.2021.10037614
中图分类号
学科分类号
摘要
In view of the problems of high error rate and low efficiency in the traditional method of facial expression capture without markers, a method of facial expression capture without markers based on large amount of data is proposed. Haar feature is used to determine the initial position of human face, and active shape model is used to extract unmarked facial feature points. The extracted feature points and the generated triangle mesh are tracked by the optical flow tracking method. The displacement of the face feature points is used to promote the overall change of the mesh and complete the unmarked facial expression capture. The experimental results show that the error rate of this method is in the range of 1.2%-1.7%, the error rate is small, and it needs 20 s-34 s to capture facial expression, which is more practical and efficient. © 2021 Inderscience Enterprises Ltd.. All rights reserved.
引用
收藏
页码:261 / 274
相关论文
共 50 条
  • [11] Rigging and Data Capture for the Facial Animation of Virtual Actors
    Mascaro, Miguel
    Seron, Francisco J.
    Perales, Francisco J.
    Varona, Javier
    ARTICULATED MOTION AND DEFORMABLE OBJECTS, AMDO 2014, 2014, 8563 : 170 - 179
  • [12] An Efficient Modeling Method for CAD Data in Virtual Reality System
    Su H.
    Cheng L.
    Computer-Aided Design and Applications, 2023, 20 (S5): : 11 - 21
  • [13] BASED METHOD FOR HANDLING UNLABELED DATA
    Alvarez Gomez, Sharon Diznarda
    Machuca Vivar, Silvio Amable
    Salas Medina, Paulina Elizabeth
    REVISTA UNIVERSIDAD Y SOCIEDAD, 2021, 13 : 452 - 458
  • [14] Research on Distributed Virtual Reality Technology Based on VIRTOOLS in the Context of Big Data
    Shi M.
    Applied Mathematics and Nonlinear Sciences, 2024, 9 (01)
  • [15] Industrial robot simulation manufacturing based on big data and virtual reality technology
    Zhang L.
    Yu Z.
    Paladyn, 2023, 14 (01):
  • [16] Research on Intelligent Information System Construction of Online Class Based on Computer Big Data and Virtual Reality Technology
    Zhou, Xiuying
    Hu, Yong
    2022 IEEE INTERNATIONAL CONFERENCE ON ELECTRICAL ENGINEERING, BIG DATA AND ALGORITHMS (EEBDA), 2022, : 931 - 935
  • [17] Real-Time Facial Expression Recognition Based on Image Processing in Virtual Reality
    Gong, Qingzhen
    Liu, Xuefang
    Ma, Yongqiang
    INTERNATIONAL JOURNAL OF COMPUTATIONAL INTELLIGENCE SYSTEMS, 2025, 18 (01)
  • [18] Towards Facial Expression Recognition in Immersive Virtual Reality with EmojiRain
    Ortmann, Thorben
    2023 11TH INTERNATIONAL CONFERENCE ON AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION WORKSHOPS AND DEMOS, ACIIW, 2023,
  • [19] Immersive Virtual Reality Serious Game for Facial Expression Training
    Martins, Jorge, Jr.
    Castelo-Branco, Miguel
    Simoes, Marco
    2024 IEEE 12TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH, SEGAH 2024, 2024,
  • [20] Facial Animation Strategies for Improved Emotional Expression in Virtual Reality
    Song, Hyewon
    Kwon, Beom
    ELECTRONICS, 2024, 13 (13)